Post by markrand on Mar 19, 2017 18:30:11 GMT
Michelle's another cat burglar. However, she has a cover job as a belly dancer that enables her to travel.
MICHELLE HART
Strength: 4, Coordination: 5, Presence: 4, Ingenuity: 4, Awareness: 5, Resolve: 5
Good Traits: Quick Reflexes, Lucky, Keen Senses (major), Voice of Authority, Technically Adept, Tough, Attractive: +2 to Convince based on appearance, Brave: +2 to resist fear, Face in the Crowd: +2 to blend in, Indomitable: +4 to resist psychic control, Quick Reflexes: Always goes first in an Action Phase, Run for Your Life: +1 speed, Resourceful Pockets: burglar tools
Bad Traits: Argumentative, Dark Secret (cat burglar), Impulsive, Insatiable Curiosity, Code of conduct: won’t kill, but doesn’t mind letting victims think she’s willing to
Skills: Athletics: 5, Convince: 4 [Fast Talk], Craft: 3 [Belly Dance], Fighting: 3 [Unarmed], Knowledge: 2, Marksman: 1, Medicine: 1, Science: 2, Subterfuge: 5, Survival: 1, Technology: 3, Transport: 3
Personality: Michelle is polite, even when burglarizing someone’s house. Sometimes, she’ll even flirt with a male victim.
Background: Michelle Martin is a third-generation cat burglar who belly dances as a cover that lets her travel.
Appearance: Michelle looks a lot like actress Allison Smith. Her cat burglar gear consisted of a black fabric catsuit, knee-high low-heeled boots whose toes are steel-capped (good for kicking), bracelet-length leather gloves, and a zentai mask with open eyes. Visible were a sheath knife inside the right boot on the outside of the leg, a digital watch on the left sleeve, a headband flashlight with red and white LEDs above the eye openings of her mask, and a full-body climbing harness over her clothes that was partially covered by a web belt and the bag holding her gear that can be carried either as a tote bag or a backpack.
GEAR: lockpicks, pliers-based multitool, pry bars (usable as blackjacks), climbing gear, compact hand mirror, digital wristwatch, headband flashlight with red and white LEDs, boot knife, pepper spray, plastic bottle of chloroform and rags, roll of duct tape, plastic cable ties, smoke bombs, flash bombs, bottle of WD-40, electronic voice disguiser, suppressed 9mm pistol loaded with sleep darts fired by quarter-load blanks, transparent plastic bag (used to scare victims into answering her questions), Wolf's Ears (can amplify low-level sounds, but won't amplify higher-level ones) in her ears, magnetic amplifier with earphones (for listening to safe tumblers). Some of her gear is in her tote bag / backpack.
Tech Level: 5 (2016)
Story Points: 12
MICHELLE HART
Strength: 4, Coordination: 5, Presence: 4, Ingenuity: 4, Awareness: 5, Resolve: 5
Good Traits: Quick Reflexes, Lucky, Keen Senses (major), Voice of Authority, Technically Adept, Tough, Attractive: +2 to Convince based on appearance, Brave: +2 to resist fear, Face in the Crowd: +2 to blend in, Indomitable: +4 to resist psychic control, Quick Reflexes: Always goes first in an Action Phase, Run for Your Life: +1 speed, Resourceful Pockets: burglar tools
Bad Traits: Argumentative, Dark Secret (cat burglar), Impulsive, Insatiable Curiosity, Code of conduct: won’t kill, but doesn’t mind letting victims think she’s willing to
Skills: Athletics: 5, Convince: 4 [Fast Talk], Craft: 3 [Belly Dance], Fighting: 3 [Unarmed], Knowledge: 2, Marksman: 1, Medicine: 1, Science: 2, Subterfuge: 5, Survival: 1, Technology: 3, Transport: 3
Personality: Michelle is polite, even when burglarizing someone’s house. Sometimes, she’ll even flirt with a male victim.
Background: Michelle Martin is a third-generation cat burglar who belly dances as a cover that lets her travel.
Appearance: Michelle looks a lot like actress Allison Smith. Her cat burglar gear consisted of a black fabric catsuit, knee-high low-heeled boots whose toes are steel-capped (good for kicking), bracelet-length leather gloves, and a zentai mask with open eyes. Visible were a sheath knife inside the right boot on the outside of the leg, a digital watch on the left sleeve, a headband flashlight with red and white LEDs above the eye openings of her mask, and a full-body climbing harness over her clothes that was partially covered by a web belt and the bag holding her gear that can be carried either as a tote bag or a backpack.
GEAR: lockpicks, pliers-based multitool, pry bars (usable as blackjacks), climbing gear, compact hand mirror, digital wristwatch, headband flashlight with red and white LEDs, boot knife, pepper spray, plastic bottle of chloroform and rags, roll of duct tape, plastic cable ties, smoke bombs, flash bombs, bottle of WD-40, electronic voice disguiser, suppressed 9mm pistol loaded with sleep darts fired by quarter-load blanks, transparent plastic bag (used to scare victims into answering her questions), Wolf's Ears (can amplify low-level sounds, but won't amplify higher-level ones) in her ears, magnetic amplifier with earphones (for listening to safe tumblers). Some of her gear is in her tote bag / backpack.
Tech Level: 5 (2016)
Story Points: 12