Post by markrand on Sept 13, 2016 23:46:22 GMT
Nicole is a player character whose writeup is based on Tamara Carline "Tabby" Fellowes. Her physical appearance, garb, and equipment, are based on other sneaky folk. Let me know what you think.
Strength: 4, Coordination: 5, Presence: 4, Ingenuity: 4, Awareness: 5, Resolve: 5
Good Traits: Quick Reflexes, Lucky, Keen Senses (major), Voice of Authority, Technically Adept, Tough, Attractive: +2 to Convince based on appearance, Brave: +2 to resist fear, Face in the Crowd: +2 to blend in, Indomitable: +4 to resist psychic control, Quick Reflexes: Always goes first in an Action Phase, Run for Your Life: +1 speed, Resourceful Pockets: burglar tools
Bad Traits: Argumentative, Dark Secret (cat burglar), Impulsive, Insatiable Curiosity, Code of conduct: won’t kill, but doesn’t mind letting victims think she’s willing to
Skills: Athletics: 5, Convince: 4 [Fast Talk], Craft: 0, Fighting: 3 [Unarmed], Knowledge: 2, Marksman: 1, Medicine: 1, Science: 2, Subterfuge: 5, Survival: 1, Technology: 3, Transport: 3
Personality: Nicole is polite, even when burglarizing someone’s house. Sometimes, she’ll even flirt with a male victim.
Background: Nicole Martin is a blue-eyed blonde third-generation cat burglar who looks a lot like the late actress Anne Francis when she stared in the TV series Honey West. Her cat burglar gear consisted of a spandex catsuit, knee-high low-heeled boots whose toes are steel-capped (good for kicking), bracelet-length leather gloves, and a zentai-style mask. Visible were a sheath knife inside the right boot on the outside of the leg, a digital watch on the left sleeve, a headband flashlight with red and white LEDs above the eye openings of her mask, and a full-body climbing harness over her clothes that was partially covered by the webbing holding her gear.
When she dresses up for a job, either for a recon or to steal by deception, Nicole starts with an evening gown and opera-length gloves (both for glam and to hide fingerprints). Following that is a wig and makeup enough to change her appearance without being noticeable. Her jewelry is gimmicked. She wears a string of pearls that are actually as hard and slippery as ball‐bearings. In a pinch, she'll snap the string and dump them to trip up a pursuer. Her favorite coiled‐wire bracelet was really a diamond‐carborundum "string saw" that would cut anything short of titanium steel. Her earrings are smoke grenades. The detachable heels of her shoes contain flash grenades and the tips are steel‐reinforced for kicking. Her purse contains her lockpicks, multitool, and pepper spray.
GEAR: lockpicks, pliers-based multitool, pry bars (usable as blackjacks), climbing gear (in backpack), compact hand mirror, digital wristwatch, headband flashlight with red and white LEDs, boot knife, pepper spray, plastic bottle of chloroform and rags, roll of duct tape, plastic cable ties, smoke bombs, flash bombs, bottle of WD-40, electronic voice disguiser, electronic stun gun, fabric garrote (used to induce sleeper hold), wire garrote (used to scare victims into answering her questions), suppressed nine-millimeter pistol loaded with quarter-load blanks that propel sleep darts, Wolf's Ears (can amplify low-level sounds, but won't amplify higher-level ones) in her ears, magnetic amplifier with earphones (for listening to safe tumblers)
Strength: 4, Coordination: 5, Presence: 4, Ingenuity: 4, Awareness: 5, Resolve: 5
Good Traits: Quick Reflexes, Lucky, Keen Senses (major), Voice of Authority, Technically Adept, Tough, Attractive: +2 to Convince based on appearance, Brave: +2 to resist fear, Face in the Crowd: +2 to blend in, Indomitable: +4 to resist psychic control, Quick Reflexes: Always goes first in an Action Phase, Run for Your Life: +1 speed, Resourceful Pockets: burglar tools
Bad Traits: Argumentative, Dark Secret (cat burglar), Impulsive, Insatiable Curiosity, Code of conduct: won’t kill, but doesn’t mind letting victims think she’s willing to
Skills: Athletics: 5, Convince: 4 [Fast Talk], Craft: 0, Fighting: 3 [Unarmed], Knowledge: 2, Marksman: 1, Medicine: 1, Science: 2, Subterfuge: 5, Survival: 1, Technology: 3, Transport: 3
Personality: Nicole is polite, even when burglarizing someone’s house. Sometimes, she’ll even flirt with a male victim.
Background: Nicole Martin is a blue-eyed blonde third-generation cat burglar who looks a lot like the late actress Anne Francis when she stared in the TV series Honey West. Her cat burglar gear consisted of a spandex catsuit, knee-high low-heeled boots whose toes are steel-capped (good for kicking), bracelet-length leather gloves, and a zentai-style mask. Visible were a sheath knife inside the right boot on the outside of the leg, a digital watch on the left sleeve, a headband flashlight with red and white LEDs above the eye openings of her mask, and a full-body climbing harness over her clothes that was partially covered by the webbing holding her gear.
When she dresses up for a job, either for a recon or to steal by deception, Nicole starts with an evening gown and opera-length gloves (both for glam and to hide fingerprints). Following that is a wig and makeup enough to change her appearance without being noticeable. Her jewelry is gimmicked. She wears a string of pearls that are actually as hard and slippery as ball‐bearings. In a pinch, she'll snap the string and dump them to trip up a pursuer. Her favorite coiled‐wire bracelet was really a diamond‐carborundum "string saw" that would cut anything short of titanium steel. Her earrings are smoke grenades. The detachable heels of her shoes contain flash grenades and the tips are steel‐reinforced for kicking. Her purse contains her lockpicks, multitool, and pepper spray.
GEAR: lockpicks, pliers-based multitool, pry bars (usable as blackjacks), climbing gear (in backpack), compact hand mirror, digital wristwatch, headband flashlight with red and white LEDs, boot knife, pepper spray, plastic bottle of chloroform and rags, roll of duct tape, plastic cable ties, smoke bombs, flash bombs, bottle of WD-40, electronic voice disguiser, electronic stun gun, fabric garrote (used to induce sleeper hold), wire garrote (used to scare victims into answering her questions), suppressed nine-millimeter pistol loaded with quarter-load blanks that propel sleep darts, Wolf's Ears (can amplify low-level sounds, but won't amplify higher-level ones) in her ears, magnetic amplifier with earphones (for listening to safe tumblers)