Post by generalrose on Apr 28, 2016 0:38:42 GMT
Bounty Hunter - drive.google.com/open?id=0B5pYsyQJx6f4VnNSczdWVlVmQ2M
Equipment: Heavy blaster pistol, hold-out blaster, blaster pistol, grenade, 2 knives, protective vest, jet pack, two medpacs, 1,000 credits
Background:
Blaster for hire. That’s you. You’re still young at this game, but you’ve killed 23 people. The galaxy stinks but you’ve gotta make a living.
Some say you’ve got no morals at all. That’s not true. You live by a strict code. A contract is a contract, that’s all. You do your job. When someone hires you, you keep up your side of the bargain — no matter what it takes. Sometimes what it takes isn’t pretty — but if you were squeamish, you wouldn’t be in this line of work.
The Empire hired you. You did the job. A good man died. You fulfilled your side of the deal.
The Empire didn’t. You could have taken them to court — but they own the courts. They laughed at you.
But not for long. Usually you work for a thousand a day. Plus expenses. But this time, it’s personal.
You’ve got a contract. With the Rebellion. For the duration. Your pay is a credit a day.
And you fulfill your contracts.
Personality:
You don’t talk much. When you do, you mean what you say. You’re dangerous. You’re dependable. You’re smart. You don’t like being conned. If people play straight with you, you play straight with them.
Objectives:
To get even with the Empire. You don’t care much for the Rebellion... at least you say you don’t care. But now you have a cause worth fighting for.
A Quote:
“Don’t try it buddy. I’ll only tell you once.”
Connection With Characters:
Anyone could have hired you in the past — or perhaps you’re employed by another character at the moment. You could have met any of the other “fringe” characters — smuggler, gambler, or pirate, for example — while attempting to apprehend them at one point.
Equipment: Heavy blaster pistol, hold-out blaster, blaster pistol, grenade, 2 knives, protective vest, jet pack, two medpacs, 1,000 credits
Background:
Blaster for hire. That’s you. You’re still young at this game, but you’ve killed 23 people. The galaxy stinks but you’ve gotta make a living.
Some say you’ve got no morals at all. That’s not true. You live by a strict code. A contract is a contract, that’s all. You do your job. When someone hires you, you keep up your side of the bargain — no matter what it takes. Sometimes what it takes isn’t pretty — but if you were squeamish, you wouldn’t be in this line of work.
The Empire hired you. You did the job. A good man died. You fulfilled your side of the deal.
The Empire didn’t. You could have taken them to court — but they own the courts. They laughed at you.
But not for long. Usually you work for a thousand a day. Plus expenses. But this time, it’s personal.
You’ve got a contract. With the Rebellion. For the duration. Your pay is a credit a day.
And you fulfill your contracts.
Personality:
You don’t talk much. When you do, you mean what you say. You’re dangerous. You’re dependable. You’re smart. You don’t like being conned. If people play straight with you, you play straight with them.
Objectives:
To get even with the Empire. You don’t care much for the Rebellion... at least you say you don’t care. But now you have a cause worth fighting for.
A Quote:
“Don’t try it buddy. I’ll only tell you once.”
Connection With Characters:
Anyone could have hired you in the past — or perhaps you’re employed by another character at the moment. You could have met any of the other “fringe” characters — smuggler, gambler, or pirate, for example — while attempting to apprehend them at one point.