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Post by zebaroth on Apr 27, 2016 0:46:07 GMT
an idea i cam up with based on the classic Ms dos computer game manic mansion
the doctor on the trail of an evil meteor comes to a small town in the us or England. on the outscrets is the mansion of Doctor Edison who is a recluse rumors say he has a nuclear reactor in his basement and a secret lab also some say his family is weird. and of late there have been a lot of homeless going missing in the area.
things to work out where dose it take place is the any of characters froms in it doctor Edison,s tentacle hench things where did the meteor come from
things that are known the meteor eats human brains there is a nuclear reactor in the basemant
posblel ideas stoping the reactor from blowing up ( in the game manic mansion this was one of the endings i often would blow the mansion up as i did not how to slove the game) overcoming the mind control of the meteor ( one of the companions could get mind controls by it ) and finally bring the end of the meteor
ideas and thoughts on it anyone
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Post by zebaroth on Apr 27, 2016 5:37:40 GMT
no one has any thing to say or is it that bad of an idea
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
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Post by Catsmate on Apr 27, 2016 10:13:36 GMT
no one has any thing to say or is it that bad of an idea Well I was having an early night....
I only vaguely remember MM but the plotline is similar to other games, books and films (not surprising as it's based on B-movie clichés). A few thoughts. 1. Evil meteor suggests the Nestenes, perhaps a splinter from the Consciousness. Can parts of the Consciousness break off? Perhaps the Time War damaged the whole in some way and there are renegade and independent factions. It's an interesting idea in itself.
2. If it is Nestene then perhaps it's helping Doctor Edison. Now the question is helping hims do what and for what reason? Is it trying to create an army of Autons to Take Over The World? Or has it a more subtle plan, like infiltating plastics manufacturers and leaving bits of itself in ubiquitous plastic items? What's in it for Doctor Edison? Is he a hypnotised or dominated minion, or an equal who's using the Nestene for his own goals?
3. The tentacles could be plastic analogues of the Nestene's native body (if the giant spider/crab/octopus thing was really such). There could be other animated plastic objects in the mansion.
4. The nuclear reactor in the basement could be part of the plan, or part of the Nestene's payoff to Doctor Edison. Small scale fusion perhaps? Or did he acquire one like Kodak?
5. Alternatively the meteor could have been a carrier for some other disembodied alien (like Zodaal in The English Way of Death) or intelligent self-replicating nanotech life of some sort (either a sentient species of it's own or a created probe for others). Evil plans for such include destroying the world with a giant earthquake machine or creating a portal to their homeworld to facilitate an invasion.
Or was the 'meteor' really a Rutan escape pod or probe? A shapeshifting alien, perhaps after reproducing, could be impersonating the Edison family. Are there Sontarans around to complicate matters?
6. People disappearing could be being kidnapped to become; mind controlled minions or slaves, hosts for disembodied aliens or parts for an organic device (computer, space/time portal generator et cetera). Alternatively the disappearances could be utterly unrelated.
7. Location. It's a fairly classic plot and could fit into many eras and locations. Carry On Screaming is a favourite of mine1 (and has a similar plot) so perhaps suburban Edwardian England? With the PCs a mix of concerned locals, police investigators, rival mad scientists (Doctor Challenger perhaps?), government agents (Torchwood? Or Edmund Ross and Abercrombie), consultants (Holmes, Thomas Carnacki) or even master criminals/villains (Moriarty). Or maybe a bus crashes nearby...
Take it forward a few years and it'd fit into the Pulp era. It could be London, a rural part of Britain or the USA, or the outskirts of any city.
The 1950s saw the explosion of suburbia, and later numerous horror/sci-fi TV shows set there (Mister Ed, The Addams Family, I Dream of Jeannie, My Favorite Martian, The Munsters et cetera) so that would be a good fit too. In the UK it's be a far darker setting, the "rats an rationing" era of post-war fiction. Perhaps Doctor Edison is a member of the Asterix Club (a club for unconvicted murderers from Pamela Branch's excellent novel The Wooden Overcoat).
- Or he's a neighbour of theirs and the PCs are the club's members, who need to investigate the strange goings-on and deal with matters without attracting attention.
There's no reason it couldn't fit in the modern day either; suburban horror is a major genre. I suggest you look at Casey and Andy a webcomic featuring a couple of suburban mad scientists for ideas.
Or the nineteenth century. Look at the story of H. H. Holmes for inspiration. Maybe the building is a hotel and Doctor Edison is using his alien visitor to provide advanced knowledge in exchange for a supply of human subjects. The meteor could be related to the Great Fire, which had a meteoric connection of sorts. Maybe someone disturbed it? Are their government agents investigating? Or are they helping Doctor Edison, in exchange for secrets to help increase US power and influence? An airship battle over Chicago would be de rigueur for the climax.
More later.
1 It completely lacks Sid James, a major plus.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 27, 2016 11:46:14 GMT
More ideas. Given the far more famous sequel to MM was the infamous Day of the Tentacle why not add some time travel elements? The 'meteorite' might have carried something that caused a rift in spacetime in the vicinity. Or maybe it didn't fall from the sky but rather through an existing rift. Cue a very different version of Torchwood Three with a Mad Scientist and his allies attempting to control/use the rift while facing the appropriate dangers; things from the dungeon dimensions, aliens, time travellers, rival mad scientists, government investigators and groups of meddling kids (cute pet optional).
- This might make an interesting 'adversary' game with the PCs playing the Bad Guys, or part of them anyway, and fending off such nuisances until the master plan for world domination is complete. Or their boss mysteriously disappears, leaving them in charge.
Then there's one of my favourite scenarios (which according to some people owes a lot to MM). The Randolph Family Mansion appeared in the Beyond the Supernatural RPG many years ago. Unfortunately Erik Wujcik really should have had a better editor so it's less of a scenario as a collection of disjointed ideas. But anyway, it had a mysterious mansion, alien visitors from other dimensions, a time machine in the basement and various weird devices created by William Tecumseh Randolph (missing presumed dead since 1919).
Perhaps the time machine (the Trans-Phitynic Perambulator) was constructed using strange materials (Tarranium? Zeiton-7? Kontron crystals? Plattnerite?) from the meteor. Or knowledge supplied by an alien. This opens the possibility of such meddling creating a Time Rift and dragging in other time travellers, such as the PCs.
- For added complications there could be several groups of annoyed time travellers roaming the mansion. Disaster tourists, serious historical researchers, a fleeing war criminal, Cybermen testing a stolen timeship, Victorian experimenters with a static-electricity and mirror powered time corridor, a DARDIS full of Daleks, the Master/Monk/Rani....
- A group of potentially mutually hostile travellers trying to find out what brought them here and fix it. With extreme prejudice.
Do various parts of the mansion exist in, or connect to, other time periods, dimensions or alternate universes? Does the front door open from 1907 London with Edward VII on the throne but the dining room window look out onto a Blitzed Bristol, the master bedroom overlooks a huge ocean, the pantry shows the Columbian Exposition, the back door leads to the British Republic in 1962 and climbing out the coal cellar leaves one in a Steampunk Victorian London. And just what to the drains connect to?
Two others quickies. 1. Maybe the mansion is a disguised TARDIS or other craft with a perception filter, shimmer, atrium circuit or other advanced disguise. 2. What if the meteor was the Time Cabinet of a certain fleeing war criminal crashing to Earth? Advanced technological knowledge, an alliance between the desperate and ruthless Magnus Greel and the amoral Doctor Edison, and a reason for those disappearances...
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Post by zebaroth on Apr 27, 2016 14:30:02 GMT
More ideas. Given the far more famous sequel to MM was the infamous Day of the Tentacle why not add some time travel elements? The 'meteorite' might have carried something that caused a rift in spacetime in the vicinity. Or maybe it didn't fall from the sky but rather through an existing rift. Cue a very different version of Torchwood Three with a Mad Scientist and his allies attempting to control/use the rift while facing the appropriate dangers; things from the dungeon dimensions, aliens, time travellers, rival mad scientists, government investigators and groups of meddling kids (cute pet optional).
- This might make an interesting 'adversary' game with the PCs playing the Bad Guys, or part of them anyway, and fending off such nuisances until the master plan for world domination is complete. Or their boss mysteriously disappears, leaving them in charge.
Then there's one of my favourite scenarios (which according to some people owes a lot to MM). The Randolph Family Mansion appeared in the Beyond the Supernatural RPG many years ago. Unfortunately Erik Wujcik really should have had a better editor so it's less of a scenario as a collection of disjointed ideas. But anyway, it had a mysterious mansion, alien visitors from other dimensions, a time machine in the basement and various weird devices created by William Tecumseh Randolph (missing presumed dead since 1919).
Perhaps the time machine (the Trans-Phitynic Perambulator) was constructed using strange materials (Tarranium? Zeiton-7? Kontron crystals? Plattnerite?) from the meteor. Or knowledge supplied by an alien. This opens the possibility of such meddling creating a Time Rift and dragging in other time travellers, such as the PCs.
- For added complications there could be several groups of annoyed time travellers roaming the mansion. Disaster tourists, serious historical researchers, a fleeing war criminal, Cybermen testing a stolen timeship, Victorian experimenters with a static-electricity and mirror powered time corridor, a DARDIS full of Daleks, the Master/Monk/Rani....
- A group of potentially mutually hostile travellers trying to find out what brought them here and fix it. With extreme prejudice.
Do various parts of the mansion exist in, or connect to, other time periods, dimensions or alternate universes? Does the front door open from 1907 London with Edward VII on the throne but the dining room window look out onto a Blitzed Bristol, the master bedroom overlooks a huge ocean, the pantry shows the Columbian Exposition, the back door leads to the British Republic in 1962 and climbing out the coal cellar leaves one in a Steampunk Victorian London. And just what to the drains connect to?
Two others quickies. 1. Maybe the mansion is a disguised TARDIS or other craft with a perception filter, shimmer, atrium circuit or other advanced disguise. 2. What if the meteor was the Time Cabinet of a certain fleeing war criminal crashing to Earth? Advanced technological knowledge, an alliance between the desperate and ruthless Magnus Greel and the amoral Doctor Edison, and a reason for those disappearances...
i have played Day of the Tentacle and was thinking about having some plot elements from it. also the nistine would be good for the meteor, i think Doctor ed was being Dominated as for the reactor i think it was there before the meteor as dr. ed said something that emplide that. also the tentacles could be alien refuges not related to the meteor. and the reactor was from there ship and they give it to dr. ed for letting them stay there. and the mansion could be out of whack on the inside maybe old dr. ed is experimenting with making the house bigger inside then out. also i will take a look at the game you mentioned
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 28, 2016 12:06:53 GMT
More ideas. Given the far more famous sequel to MM was the infamous Day of the Tentacle why not add some time travel elements? The 'meteorite' might have carried something that caused a rift in spacetime in the vicinity. Or maybe it didn't fall from the sky but rather through an existing rift. Cue a very different version of Torchwood Three with a Mad Scientist and his allies attempting to control/use the rift while facing the appropriate dangers; things from the dungeon dimensions, aliens, time travellers, rival mad scientists, government investigators and groups of meddling kids (cute pet optional).
- This might make an interesting 'adversary' game with the PCs playing the Bad Guys, or part of them anyway, and fending off such nuisances until the master plan for world domination is complete. Or their boss mysteriously disappears, leaving them in charge.
Then there's one of my favourite scenarios (which according to some people owes a lot to MM). The Randolph Family Mansion appeared in the Beyond the Supernatural RPG many years ago. Unfortunately Erik Wujcik really should have had a better editor so it's less of a scenario as a collection of disjointed ideas. But anyway, it had a mysterious mansion, alien visitors from other dimensions, a time machine in the basement and various weird devices created by William Tecumseh Randolph (missing presumed dead since 1919).
Perhaps the time machine (the Trans-Phitynic Perambulator) was constructed using strange materials (Tarranium? Zeiton-7? Kontron crystals? Plattnerite?) from the meteor. Or knowledge supplied by an alien. This opens the possibility of such meddling creating a Time Rift and dragging in other time travellers, such as the PCs.
- For added complications there could be several groups of annoyed time travellers roaming the mansion. Disaster tourists, serious historical researchers, a fleeing war criminal, Cybermen testing a stolen timeship, Victorian experimenters with a static-electricity and mirror powered time corridor, a DARDIS full of Daleks, the Master/Monk/Rani....
- A group of potentially mutually hostile travellers trying to find out what brought them here and fix it. With extreme prejudice.
Do various parts of the mansion exist in, or connect to, other time periods, dimensions or alternate universes? Does the front door open from 1907 London with Edward VII on the throne but the dining room window look out onto a Blitzed Bristol, the master bedroom overlooks a huge ocean, the pantry shows the Columbian Exposition, the back door leads to the British Republic in 1962 and climbing out the coal cellar leaves one in a Steampunk Victorian London. And just what to the drains connect to?
Two others quickies. 1. Maybe the mansion is a disguised TARDIS or other craft with a perception filter, shimmer, atrium circuit or other advanced disguise. 2. What if the meteor was the Time Cabinet of a certain fleeing war criminal crashing to Earth? Advanced technological knowledge, an alliance between the desperate and ruthless Magnus Greel and the amoral Doctor Edison, and a reason for those disappearances...
i have played Day of the Tentacle and was thinking about having some plot elements from it. also the nistine would be good for the meteor, i think Doctor ed was being Dominated as for the reactor i think it was there before the meteor as dr. ed said something that emplide that. also the tentacles could be alien refuges not related to the meteor. and the reactor was from there ship and they give it to dr. ed for letting them stay there. and the mansion could be out of whack on the inside maybe old dr. ed is experimenting with making the house bigger inside then out. also i will take a look at the game you mentioned OK, so if the reactor and the malign influence predate Edison then perhaps he's not the first mad scientist to inhabit the mansion? There's an interesting option here to run two adventures set in one location, but out of chronological order. Have the PCs arrive and deal with Edison (and whatever's behind him) and later arrive there years earlier and discover the earlier plot. They'll be more informed of the situation, but heavily constrained by that knowledge and the need to avoid a paradox.
BtS is an OK game (though the Palladium system is pretty crap). That scenario's always been a favourite of mine.
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Post by zebaroth on Apr 29, 2016 0:07:24 GMT
i have played Day of the Tentacle and was thinking about having some plot elements from it. also the nistine would be good for the meteor, i think Doctor ed was being Dominated as for the reactor i think it was there before the meteor as dr. ed said something that emplide that. also the tentacles could be alien refuges not related to the meteor. and the reactor was from there ship and they give it to dr. ed for letting them stay there. and the mansion could be out of whack on the inside maybe old dr. ed is experimenting with making the house bigger inside then out. also i will take a look at the game you mentioned OK, so if the reactor and the malign influence predate Edison then perhaps he's not the first mad scientist to inhabit the mansion? There's an interesting option here to run two adventures set in one location, but out of chronological order. Have the PCs arrive and deal with Edison (and whatever's behind him) and later arrive there years earlier and discover the earlier plot. They'll be more informed of the situation, but heavily constrained by that knowledge and the need to avoid a paradox.
BtS is an OK game (though the Palladium system is pretty crap). That scenario's always been a favourite of mine.
it could work that way kinda like a riversong thing the tentacles know the pc's from the 1st time Green they dont know them ( the nicer one ) could be trying to help them Purple ( the nasty one ) is working against them. also saying the tentacles have shimers so they can goin to town to do things for Dr ed. and yes the Palladium system is a bit wonky but it has some good ideas in there games
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 29, 2016 9:21:16 GMT
OK, so if the reactor and the malign influence predate Edison then perhaps he's not the first mad scientist to inhabit the mansion? There's an interesting option here to run two adventures set in one location, but out of chronological order. Have the PCs arrive and deal with Edison (and whatever's behind him) and later arrive there years earlier and discover the earlier plot. They'll be more informed of the situation, but heavily constrained by that knowledge and the need to avoid a paradox.
BtS is an OK game (though the Palladium system is pretty crap). That scenario's always been a favourite of mine.
it could work that way kinda like a riversong thing the tentacles know the pc's from the 1st time Green they dont know them ( the nicer one ) could be trying to help them Purple ( the nasty one ) is working against them. also saying the tentacles have shimers so they can goin to town to do things for Dr ed. In a game about time travel I like to emphesise those elements occasionally; out of sequence encounters, "useful" foreknowledge that's actually a hindrance, predestination paradoxes et cetera. Interesting idea about disguising the tentacles, maybe the PCs see through the disguise and start to investigate form there?
and yes the Palladium system is a bit wonky but it has some good ideas in there games Yep, like FASA's Who RPG. Good ideas, some excellent scenarios shame about the mechanics. Steal the good bits and dump the bad.
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Post by zebaroth on Apr 29, 2016 20:43:15 GMT
it could work that way kinda like a riversong thing the tentacles know the pc's from the 1st time Green they dont know them ( the nicer one ) could be trying to help them Purple ( the nasty one ) is working against them. also saying the tentacles have shimers so they can goin to town to do things for Dr ed. In a game about time travel I like to emphesise those elements occasionally; out of sequence encounters, "useful" foreknowledge that's actually a hindrance, predestination paradoxes et cetera. Interesting idea about disguising the tentacles, maybe the PCs see through the disguise and start to investigate form there?
and yes the Palladium system is a bit wonky but it has some good ideas in there games Yep, like FASA's Who RPG. Good ideas, some excellent scenarios shame about the mechanics. Steal the good bits and dump the bad.yes the timelord and the4 companions might see thorough the shimmers David teneant did in in the end of time he just seem to know. and i often due tkae the parts of a game i like and ingore the rest like werewolf The apocalypse/ The fosakeen pure blood werewolves can breed In WTA and no sprit pups IN WTF
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Post by zebaroth on Jun 6, 2016 4:50:51 GMT
ok was playing the re-masted day of the tentacle that got off of steam and this came to mind waht would the doctor say about fred edsions chron o john time machine
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 8, 2016 10:47:12 GMT
ok was playing the re-masted day of the tentacle that got off of steam and this came to mind waht would the doctor say about fred edsions chron o john time machine Well the basic plot has possibilities. Split up the party (and maybe a few bystanders) and dump them in different time periods, all having to coordinate their actions to fix a problem (or preempt it's creation).
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Post by zebaroth on Jun 9, 2016 3:07:28 GMT
ok was playing the re-masted day of the tentacle that got off of steam and this came to mind waht would the doctor say about fred edsions chron o john time machine Well the basic plot has possibilities. Split up the party (and maybe a few bystanders) and dump them in different time periods, all having to coordinate their actions to fix a problem (or preempt it's creation).
yup exaclty my thoughts also the doctor would be the best one to get traped in the prasent and is trying to fix the chorn o johb contorl unit with dr edson
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Post by zebaroth on Jun 23, 2016 2:26:02 GMT
had an idea waht if the tentacles are two zygons they look like a tentacle a bit
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