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Post by zebaroth on Sept 30, 2015 22:51:48 GMT
how to get the players on the tardis what is the best way to do it i have always liked the accidental companions in the old show but that might be railroading the PC's what way to get the players in the tardis would you use
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,754
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Oct 1, 2015 9:13:18 GMT
Well the first Doctor basically kidnapped Ian and Barbara. Steven stowed away. Dodo wandered in accidentally and stayed. Vicki, Victoria and Jamie were added to remove them from a bad situation. Liz was assigned (and didn't travel) as was Romana. Turlough joined willingly to escape from Earth, and serve his dark master. Tegan joined accidentally and then complained a lot. Most companions seem to have had some idea of what they were getting into.
Personally I'd tailor the reason for joining to the companion's backstory; the opportunity to see the universe, or explore human history; revenge on an recurring antagonist; escape from the current life (boredom, regimentation, persecution, danger et cetera). Of course some may have hidden darker motives, personal gain, the urge for power, a desire to save someone even if this alters history or even more sinister plans. A little friction is always a useful plot tool.
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Post by marc714 on Oct 1, 2015 20:02:53 GMT
That is a very good question. I had this problem when I GM a one shot with 5 players who didn't know DW. I shortcut it with the "You stumble on it and now you can't get home because the Tardis is a mess" but it doesn't necessarly work very well with anyone.
I'm still thinking about it but I might need a little help.
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Post by Stormcrow on Oct 1, 2015 23:55:48 GMT
I wouldn't expect this to be a big problem, since the players are presumably there to play a Doctor Who game...
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Post by marc714 on Oct 2, 2015 9:13:16 GMT
I would normally agreed but if it was that simple zebaroth and myself wouldn't ask the question ;p
To be more accurate I shoud precise that I'm French and DW is not as popular as it is in the United Kingdom.
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Post by zebaroth on Oct 5, 2015 6:15:51 GMT
I would normally agreed but if it was that simple zebaroth and myself wouldn't ask the question ;p To be more accurate I shoud precise that I'm French and DW is not as popular as it is in the United Kingdom. i live in the us and doctor who is liked some of the people i hang out with but they have there noises stuck in there pathfinder and savage worlds books
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,754
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Oct 5, 2015 9:40:16 GMT
I completely forgot about "taking someone for a spin" and being unable to get them home again, of which Harry's time in the TARDIS was an example, and Tegan's first time a sort-of one. Handy if the TARDIS/time machine is navigationally challenged...
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Post by Stormcrow on Oct 5, 2015 13:14:09 GMT
For Barbara and Ian it was "can't get home again," but for Harry and Tegan it was more "haven't had a chance to get you home yet."
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,754
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Oct 5, 2015 13:26:21 GMT
For Barbara and Ian it was "can't get home again," but for Harry and Tegan it was more "haven't had a chance to get you home yet." Well he did try with Tegan, but the TARDIS wasn't cooperative. Harry got mixed up with the Genesis of the Daleks and the Time Ring.
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Post by Stormcrow on Oct 5, 2015 16:12:37 GMT
Right. I simply mean, with Barbara and Ian the Doctor simply couldn't control the TARDIS at all, and getting them home would be pure luck. With Tegan the Doctor mostly had control, but got a little lost and sidetracked. Harry simply took an extended jaunt, but there wasn't much travel in the TARDIS there. And of those four, Harry was the only one who wasn't motivated by a thwarted desire to go home.
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Post by zebaroth on Oct 7, 2015 7:53:04 GMT
i think i would want to avoid kidnapping the player pc's
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,754
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Oct 7, 2015 10:07:48 GMT
Right. I simply mean, with Barbara and Ian the Doctor simply couldn't control the TARDIS at all, and getting them home would be pure luck. With Tegan the Doctor mostly had control, but got a little lost and sidetracked. Harry simply took an extended jaunt, but there wasn't much travel in the TARDIS there. And of those four, Harry was the only one who wasn't motivated by a thwarted desire to go home. Yes, and technically the Doctor didn't get Ian and Barbara home in the TARDIS, he reprogrammed the DARDIS to deliver them. And got the year wrong. With Tegan, getting her home seemed more of a motivation; she was explicit about wanting to go home while Ian and Barbara seemed pretty accepting of their adventures. At least they didn't constantly complain. And Harry was partly responsible for his trip, he messed with the TARDIS controls and they ended up on Nerva for the first time. He seemed pretty eager to stay on Earth when he finally got there.
i think i would want to avoid kidnapping the player pc's Maybe not outright kidnapping but have them swept up in events and carried off for an adventure or two, and then have the Time Lord unable to drop them back; an important mission, malfunctioning navigation system, the need to avoid Earth (or wherever) for some reason (Black Guardian?) or having the TARDIS pre-programmed or under external control for a quest perhaps.
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Post by starkllr on Oct 7, 2015 16:55:17 GMT
I would normally agreed but if it was that simple zebaroth and myself wouldn't ask the question ;p To be more accurate I shoud precise that I'm French and DW is not as popular as it is in the United Kingdom. i live in the us and doctor who is liked some of the people i hang out with but they have there noises stuck in there pathfinder and savage worlds books I can think of a couple of ways to go about it. You could simply have all the PCs be Time Lords and begin the adventure on Gallifrey with them being assigned a TARDIS and a mission (or at least a general goal. Could be Time War-related. Or historical research. Or discreet interventions. Or hunting down a notorious renegade Time Lord). If you want the PC's to be more standard Companion-types, don't bring the Tardis and the Time Lord on until near the end of the first session. Have the PC's get caught up in an alien invasion (or whatever other scenario strikes your fancy), and when things look the worst and there seems to be no way out, the TARDIS materializes and provides an escape route. After the usual "it's bigger on the inside" and so forth, they work with the Time Lord to sort out whatever the problem/invasion/disaster was (which should involve a quick trip into the past/future/the other side of the planet/outer space). He/she then returns them to their hometown...but it's not as they remember it. It's a bombed-out nuclear wasteland (or suddenly under 1,000 feet of water, or whatever else you want to do to the place). History has been altered! So now the PC's are stuck on the TARDIS until they and the Time Lord can figure out how history was changed and fix it. Which might involve multiple adventures (a big quest, wchich Pathfinder players would probably appreciate!).
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Post by marc714 on Oct 7, 2015 20:09:50 GMT
I like your ideas starkllr, especially the second one. I'll remember that. Thank you.
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