Post by philibusted on Apr 28, 2010 19:32:57 GMT
(Note - spoilers for the fourth season of Doctor Who w/David Tennant below)
I've posted this around the net a few places, but am still a bit lost of my slowly developing idea; unfortunately, I'm a bit stuck.
I'm using the same basic background idea to run two different games. One is your (slightly darker but likely) bog standard Doctor Who, Time lords, Aliens, Companions and adventures, built around a theme.
The other is about a team of UNIT investigators.
Taking place just before the last two episodes of Tennant's run, Rassilon had a group of time lords working on the whole transcendence bit; however, they had a fit of conscience and absconded with pocketwatch-that-accesses-vortex macguffin. (Aka - the PCs of game one; or at least one of them.)
After sending a time lord 'bounty hunter' that I'm tentatively calling 'The Spartan' after those who would disobey him, Rassilon commissioned another group of time lords to pick up where the now-rogue-timelords left off.
Well, something went horribly wrong and instead of transcending time, these time lords grew to subsist on it. So, basically, they are time lord time vampires. (They drink 'moments of time' instead of blood. Please, if this is lame, tell me now!)
So, for different reasons (either revenge for what was done to them, or just a gluttonous desire to feast on the vortex itself via the macguffin), these time lord time vampires are hunting the rogue time lords.
I've decided that the UNIT game will be about them discovering, and (hopefully) defeating one of these time lord time vampires.
My problem right now is trying to figure out why a time lord time vampire would even bother with going to earth; or staying there. I kind of want to do the likely cliche bit where this time lord time vampire has corrupted their boss, too.
Oh great sages of Who! Help me!
(Also - Is it Timelord? Time lord? Time-lord? Thanks!)
I've posted this around the net a few places, but am still a bit lost of my slowly developing idea; unfortunately, I'm a bit stuck.
I'm using the same basic background idea to run two different games. One is your (slightly darker but likely) bog standard Doctor Who, Time lords, Aliens, Companions and adventures, built around a theme.
The other is about a team of UNIT investigators.
Taking place just before the last two episodes of Tennant's run, Rassilon had a group of time lords working on the whole transcendence bit; however, they had a fit of conscience and absconded with pocketwatch-that-accesses-vortex macguffin. (Aka - the PCs of game one; or at least one of them.)
After sending a time lord 'bounty hunter' that I'm tentatively calling 'The Spartan' after those who would disobey him, Rassilon commissioned another group of time lords to pick up where the now-rogue-timelords left off.
Well, something went horribly wrong and instead of transcending time, these time lords grew to subsist on it. So, basically, they are time lord time vampires. (They drink 'moments of time' instead of blood. Please, if this is lame, tell me now!)
So, for different reasons (either revenge for what was done to them, or just a gluttonous desire to feast on the vortex itself via the macguffin), these time lord time vampires are hunting the rogue time lords.
I've decided that the UNIT game will be about them discovering, and (hopefully) defeating one of these time lord time vampires.
My problem right now is trying to figure out why a time lord time vampire would even bother with going to earth; or staying there. I kind of want to do the likely cliche bit where this time lord time vampire has corrupted their boss, too.
Oh great sages of Who! Help me!
(Also - Is it Timelord? Time lord? Time-lord? Thanks!)