SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 3, 2021 0:10:31 GMT
I've been thinking about running some one-shots online lately to try and teach people this game. However, I'm struggling to decide which scenarios to use to do so. I know Stormrise and Seeing Eyes were designed as introductory scenarios, but I've struggled with Stormrise before and throwing new players against the enemies used in Seeing Eyes doesn't seem fair. I could be entirely wrong though.
So I was just wondering what published scenarios do you think would provide a good introduction to the game? Show off the mechanics well, provide a simple but good story, and bonus points if it features a traditional Who villain (Daleks, Cybermen, Silurians, etc.).
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,749
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 3, 2021 14:36:56 GMT
I've been thinking about running some one-shots online lately to try and teach people this game. However, I'm struggling to decide which scenarios to use to do so. I know Stormrise and Seeing Eyes were designed as introductory scenarios, but I've struggled with Stormrise before and throwing new players against the enemies used in Seeing Eyes doesn't seem fair. I could be entirely wrong though. So I was just wondering what published scenarios do you think would provide a good introduction to the game? Show off the mechanics well, provide a simple but good story, and bonus points if it features a traditional Who villain (Daleks, Cybermen, Silurians, etc.). Well it depends...
I'd recommend Arrowdown; it's written as an introductory scenario (down to sections to be read out to players) but it's replete with temporal oddness that helps remind players of the Who mythos. It features the Autons, a pretty classic monster, as well as some Torchwood elements too. It's pretty extensible, given that the temporal weirdness allows other stuff to be dropped in pretty easily, to help or hinder players. And it's still free.
Another good starting point, to me anyway, is Judoom!. It melds several elements of New Who (Judoon, the Wire) into a pretty simple story, but one that's easy to alter and tailor to suit your players.
Now they're both (but especially Judoom!) written for a TARDIS-mobile group, with the Doctor & Companions or similar.
Hope this helps.
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