Does this make sense for TARDIS system evolution? Oct 11, 2019 8:53:01 GMT
Post by senko on Oct 11, 2019 8:53:01 GMT
I've been thinking lately about the conflicting information we get on the TARDIS's ability to repair itself. . .
1) Comments in recent seasons the doctor isn't performing routine maintenance.
2) Things like the failure of the mercury fluid links stranding them.
3) The doctor taking systems offline to conduct repairs.\
4) The equipment to make any machine in its database.
5) The TARDIS completely rebuilding itself form major damage.
and so on. Then I got to thinking about the war TARDIS's and the comments about timelords fearing their power which gave birth to this theory.
In the begining time lords were pushing the boundaries of what they could do with their technology so they came up with systems and implemented them to improve its facilities in every way. However as they began to become more independant moving from semi-sentient to fully sentient the time lords where worried their own creations may become too powerful for them to deal with. So we get the decomissioned and modern TARDIS's that were made deliberately (with the exception of some experimental and CIA models) both with certain resources they could not duplicate being retained and severe limits on their capabilities. Not just repair ones but independant power sources, databases and so on that were not included to keep them controlled. This required that a timelord using one of these models to perform routine maintenance on certain systems and repair damage it couldn't deal with themselves. Finally we come to the advanced war TARDIS made in a time when the time lords were gearing up for war and it contained not only all the systems that they had deliberately held back but the latest versions of these systems. Meaning these (gamemaster permission required) TARDIS are nearly fully self sustaining able to keep themselves in new condition indefinately unless they take enough damage to both take out the repair facilities in that area and not trigger a full restoration. They'll also have weapons, internal eyes of harmony and other options to allow them to function far beyond the limits a TARDIS of an earlier type would have. Basically . . .
No limits on what technology could be included but its also old technology that can only be upgraded so far and contains resources that can't be easily replaced or repaired without outside help. Can find all sorts of old (plot hooks) inside but wont have the latest tech options. May require repair of excessively damaged components but wont need regular mainteanance.
Deliberately made with certain technlogies forbidden (unless an experimental or CIA model), certain hard to repair/replace components deliberately retained and again can only be upgrade so far. May have an occasional easter egg (database that was removed because it was believed to be unneeded) or special tech in an experiemental model. However will have mcguffins that can fail and strand the party in an adventure. Also require regular maintenance to keep going.
Best tech and any forbidden tech is possible on these models but will lack "obsolete" information and technology that was delieberately removed as feeling it has no further use in a modern TARDIS. Can self repair indefinately (Unless the repair components are damaged enough to take them offline) and have no mcguffin (fluid link) that can fail and strand them but may suffer "quirks' as new and experiemental technology don't quite work as intended, are more independant than all but the ancient models. So while a mercury fluid link wont fail and strand you on a primitive planet the TARDIS might because you hurt his feelings or he thought you were safe and decided to respond to an S.O.S he picked up.