|
Post by senko on Sept 7, 2017 7:38:48 GMT
Was reawatching series 10 and the moment where the Dr show's her the TARDIS and she wonders if its a knock through got me wondering could you do that? We've seen time lord pockets are also bigger on the inside (its a trait), we know they have the atrium circuit that allows a TARDIS to build entire independant buildings if they desire and we've even seen it in their art (the 3d oil paintings in day of the doctor). So I'm wondering could a TARDIS slap a door on an unocupied piece of wall that opens into an entire room/set of rooms? This is sort of a number of questions so . . .
1) Say you have apartment A with an adjoining wall to apartment B could a TARDIS create a door on that wall which apparently opens into apartment B but is in fact an entirely self contained set of rooms with small outdoor area. 2) Could a perception filter keep people from realizing that it does not in fact open into apartment B as someone is living there and you can only enter via this door on the wall as you don't have a key to apartment B. 3) What would be a reasonable size limit of this area if you could do it? 4) How would you represent this in game a version of resourceful pockets or something else?
|
|
|
Post by Stormcrow on Sept 7, 2017 14:50:52 GMT
Resourceful pockets is meant to be a wink-wink-nudge-nudge genre trope, not an actual technological phenomenon.
See "Shada" and Dirk Gently's Holistic Detective Agency (one was based on the other) for an example of a TARDIS disguised as an apartment, actually built into a building.
I wouldn't bother making rules to cover this. If it's an NPC's TARDIS, just make it work the way you want and move on. If it's a player who wants his TARDIS to do this, he has to have the Vortex trait, he has to make a TL10 Ingenuity + Technology roll, and maybe he has to spend a Story Point.
|
|
|
Post by Marnal on Sept 7, 2017 17:42:54 GMT
In the Dr Who novels this affect was achieved with TARDIS Atrium Circuits.
From my TARDIS Tech Index...
Atrium Circuits The Atrium Circuits are and extension of a TARDIS's Chameleon Circuit. They allow the exterior shell to be shaped to create whole rooms which can be entered, but still leave the subject "outside" a TARDIS. As an added bonus they are capable of generating a powerful psychological defense around the Exo-Shell. Atrium Circuits were created sometime after the Type 53.
As you can see, if the TARDIS has Atrium Circuits the answers are... 1. Yes 2. Yes 3. The upper limit would be defined by the upper limit of the object a chameleon circuit could replicate. IIRC there was a novel where a skyscraper (and its interior) was nothing but a TARDIS exo-shell. 4. I'd require the Time Lord to make a tricky Chameleon Circuity programing and operation roll to set things up. The Time Lord would also have to decide whether the Exo-Shell was only as strong as it appeared to be, or was it TARDIS strong? (I mean a TARDIS is normally nigh-indestructable, but someone might wonder if the 'porcelain' tea cups they found in the cabinet are unbreakable). Very advanced scanners might be able to tell the difference between normal matter and the chrono-plasm that makes up a TARDIS exo-shell.
|
|
|
Post by senko on Sept 7, 2017 18:02:03 GMT
Stormcrow Story point + tech roll I can work with that, I wasn't entirely happy with resourceful pockets but its what's used even for TARDIS's in the time travellers companion. Marnal I had read your technical index but I thought the atrium circuits were creating rooms that were on a direct correlation. That is you had to have the space for them rather than still being interior dimensions. Bit hard for me to think of the words (I get up to early for work) but . . . Apartment A + Atrium Created Apartment B rather than Apartment A| <- door in apartment A Atrium Apartment B inside the door As in creating an exo shell of a skyscraper still means the skyscraper is physically there vs a small shack in the woods with a skyscraper sized interior that is still seperate from the TARDIS itself. This is actually a hidden room but if you imagine this is the outside wall of the building and on this side of the wall you have the door leading into another set of rooms while on the other its just the outside wall no rooms at all. Room Wa(extra rooms)ll outside.
|
|
|
Post by Marnal on Sept 7, 2017 18:48:20 GMT
Ah! Well it certainly would be possible to re-configure the TARDIS pedestrian infrastructure so that the Real World Interface [aka the Main Doors] connect to a room or set of rooms that decorated and laid out however the Time Lord desired.
Such a thing would be done using temporal locks. They can be used to separate part of the TARDIS interior, such as a Storage Room. Temporal Locks can even be used to connect that room to Normal Space via a Real World Interface. Once set up, a Temporal Lock is activated or deactivated by pressing the three green light-up buttons, found inside the room in question. The interior can also be reconfigured to trap hostile entities in dead end corridors.
You would probably want to hide a door somewhere inside the complex that led into the traditional parts of the TARDIS [control room, power stations, etc]. But one could even set things up so that none of these rooms connected to the rest of the labyrinthine interior of the TARDIS - thus preventing anyone in this complex from having access to the TARDIS power rooms.
Of course, this would make it difficult for the Time Lord to exit the TARDIS as there is no longer any path from the control room to the main doors. Two options occur to me. First there is an Emergency Exit in the Dynamorphic Power Station. The second would be to re-configure the architecture whenever the Time Lord wanted to leave [but that's a bit of a pain].
Anything connected to the exo-shell would, of course, have access to the TARDIS Distraction Field, which would minimize the chance of anyone noticing something strange about the building's layout.
|
|
|
Post by senko on Sept 8, 2017 4:32:52 GMT
I'm going to take that as a no then.
I was wondering if it was possible to do this without using a TARDIS. Like the paintings in day of the doctor which were bigger inside no TARDIS used just a door leading to a small set of rooms in their own enclosed area. If you see what I mean?
TARDIS
apartment A door*wall apartment b outside
* = a set of rooms that look like apartment b as though apartment a and b have a common door when they don't. While the person's TARDIS is parked elsewhere.
It'd be easy to do with a TARDIS but I was wondering if it was possible to do it without just using similar tech. No semisentient/sentient mind, no near infinite space, no huge power source just a small expansion to your house/apartment without actually increasing its real size.
|
|
|
Post by Marnal on Sept 13, 2017 17:20:17 GMT
Well all you would need is a Micro-Universe with a real world interface. A TARDIS has that. But you don't have to have all the other TARDIS bits just to have a dimensionally transcendental space. The multi-dimensional pockets that some Time Lords [like the Doctor] have would work. I remember another time traveler had a multidimensional coat that made him look thin. So if the tech is available for coats and pockets then I'm sure it would be available for rooms. Any Tech level 9 or higher society should be able to knock together a set of room [though they will be rare and 'expensive']. Any Tech Level 10 society should have the dimensional pockets, and the room sets being about as common as houses with basements.
|
|
|
Post by senko on Sept 14, 2017 8:31:57 GMT
Oh good, incidentally that's why I thought the pockets trait would be a good start for this.
|
|