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Post by Curufea on Dec 10, 2009 1:41:11 GMT
I like XKCD But yes, the concept is a bit like "we are living in the Matrix" and the Time Lords have some grasp on how to hack it. The problem is how they hack it. The ideas of time sensitives, time vortex, and the various technobabble terms the Doctor comes up with as to why the TARDIS stops working all seem a bit arbitrary if you look too hard at it. Possibly what I'm saying is that - at the start of the universe the rules were created on how the universe functions and how it can be hacked. As a GM, if you are going to use ideas on this from the FP mythos - you had better start taking notes and keeping track of the continuity of the rules. It doesn't matter if time and history change - they're malleable. But you need to make sure that what makes them change is always the same or players will catch you out. It's pretty much the same as magic in fantasy - it's always a good idea to have a set list of things magic can and can't do before you introduce it to your players.
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Post by kaemaril on Dec 10, 2009 2:33:46 GMT
But yes, the concept is a bit like "we are living in the Matrix" and the Time Lords have some grasp on how to hack it. Well, according to the game, they did essentially create the whole vortex ... As exploits go, it's not at all bad
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Post by Curufea on Dec 10, 2009 2:42:27 GMT
True, but it's more than that - the reasoning behind the prevalence of humanoid life in the universe - aside from the lack of budget for the BBC and lack of make-up technology/CGI - the "in game" reason is because as the first sentient race, they created a universal meme affecting all life in the universe, such that it tends to evolve into humanoid form as well.
It's another example of hacking the universe.
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jay042
3rd Incarnation
Working on some art.
Posts: 264
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Post by jay042 on Mar 28, 2012 18:54:11 GMT
On the upside, Faction Paradox explains the current "Sherlock" series quite well doesn't it?
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