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Post by garethl on Sept 30, 2011 13:21:34 GMT
Hello, I am planning on pitching a Torchwood campaign to my group. It would be more in the style of the first two series than Children of Earth/Miracle Day. There will be three players and one gm. How would you balance the players and what roles would you give them. They will all be ordinary humans by the way (No time travellers). My analysis of the team in the first series:- Jack - team leader
- Gwen - the heart/human point of view (Could be combined with one of the other roles) and police liaison
- Owen - doctor
- Toshiko - the tech/science person
- Ianto - clean and cover up and making coffee
My thoughts for a team consisting of three people:- Tech/science person
- Doctor/biologist
- Team leader
Maybe an Ianto-like NPC could be added that stays at the Hub. A NPC can also be killed more easily than a PC. There is the possibility that one player will have to drop out halfway (work-related). What should we do then? ----------------Possible spoiler series two and Children of Earth --------------------------Looking at Children of Earth Torchwood three also consisted of only three members. Captain Jack however is not an ordinary human and is more "powerful" and knows a lot more about aliens than the other two. The players won't have someone like Jack around. (Thanks Kit, you are right Gwen was also the police liaison)
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Post by Craig Oxbrow on Sept 30, 2011 15:40:43 GMT
If it's a proper Torchwood game, kill the PC who drops out. If they return, come up with a handwavy excuse to resurrect them.
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Post by garethl on Sept 30, 2011 16:34:02 GMT
They all die young!
I am more concerned about the effects on the team. If, for example, the doctor gets killed(player is gone) the team will have to go to a normal hospital when they are wounded. I don't think the NHS is capable of dealing with alien parasites.
The same goes for the tech/science person. The team leader however ....
Just adding a NPC doesn't feel right.
We haven't even decided whether we are going to play a Torchwood game. Someone else proposed a game about a team of mercenaries working for a Van Statten-like millionaire multi-billionaire.
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Post by Kit on Sept 30, 2011 17:28:10 GMT
In theory, Gwen is also our police liaison/investigator.
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Post by garethl on Oct 8, 2011 16:45:09 GMT
I am currently planning the individual episodes.
This will be a Torchwood set in a fictional town. Set up after the events of CoE, ignoring Miracle Day. The general public doesn't know about aliens.(Doctor Who series five)Thanks to the cracks. The police knows about this Torchwood and the cops treat it like some sort of forensic specialists. The town has a busy port and a river running through it. Scattered through the episodes will be mentions of the large amount of people that are going missing.
The episodes: 1. ? 2. Silver killers: Teenagers, blasted by energy weapons, turn up all over town. What have the old people dressed like hunters got to do with it? 3. Stowaways: Someone has been smuggling people on container ships. People and alien technology. 4. Rivalry: The team gets competition from a team of mercenaries hired by a rich multimillionaire. They are professionals using big guns and alien tech to find exotic objects of value. 5. Farm of reapers (1/2): The team will investigate an old farm. There they will find a terrible secret. A cyber-conversion unit and a tunnel leading to the city. 6. A new empire (2/2): The Cybermen emerge from under the city with their army and take over the city within hours. They invite the government of Great Britain to negotiate. This can not end well.
Leading up to the Cybermen: 1. N/A 2. Old people with exo-suits killing teenagers. The exo-suits enables them to do things old age took from them. The players will think the title refers to the Cybermen. 3. People in metal containers 4. Using alien tech to enhance oneself. You are never the best.
As you propably have guessed, the people going missing were converted by the Cybermen. I have seen a lot of complaints about how the Cybermen are portrayed in the new series. Would you use the Cybermen like this?
I still need a first episode.
Any help or comment is appreciated!
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Post by Craig Oxbrow on Oct 8, 2011 18:55:08 GMT
I don't mind the modern Cybermen, but I'm not going to be at your gaming trouble so don't worry about what I think.
For a first episode, look to the PCs. Do you have one who would suit a Gwen-style introduction, discovering the team and making her way in? Or would an in medias res starter be more suitable, with the PCs in the middle of chasing an alien threat right away?
Meanwhile something else (possibly involving disappearances) is going on
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