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Post by ugavine on Feb 5, 2011 16:03:42 GMT
This is a question for those that actually use The Doctor in their RPGs, opposed to their own Time Lord etc (like I currently do). I'm planning on trying a one off adventure with The Doctor but cannot decide yet. I'm thinking 4th, 7th or 10th myself. but thought it would be interesting to see what others are doing Doctor wise.
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Post by Siskoid on Feb 5, 2011 17:58:55 GMT
Ok, I don't use the Doctor (well, not yet, although the 8th has shown up as part of the unlocked Time War as an NPC), but if I were to do so, it would go one of two ways.
1) Which Doctor are my players familiar with? (If I'm the player, then it's wide open, but I'd probably go with 7... I like masterminding and manipulating.)
2) Something I'd like to do is take one or more audios from Big Finish and adapt them to the game. The players might take on the roles of the TARDIS crew in that audio and see where it takes them. After the game, I would lend them a copy of said audio and they could see how they fared compared to the original material (and I could use sound bytes from the audio where appropriate). Of course, this works even with a different Time Lord etc. I've done this with the James Bond RPG with great success - the RPG's scenarios are based on the books/films but with notable differences, and later we watched the film and players were whooping at the action scenes, shouting how that was them in the speedboat, etc.
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alix367
2nd Incarnation
Don't you hate it when that happens?
Posts: 14
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Post by alix367 on Feb 7, 2011 21:40:27 GMT
I tend to use the Eleventh Doctor or some future doctor, mostly because it's easy to do. Though I have been thinking of making a kind of spin off type thing where Jenny (the Doctor's Daughter) has a crew and a ship and goes off to have all sorts of space adventures.
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Post by Kit on Feb 7, 2011 21:52:22 GMT
Were I running a game with an NPC Doctor and PC companions, I'd most likely use the 8th as his run is open for interpretation. I'm still pondering a reboot/re-imagining using the Cushing Doctor Who as it would allow a complete reworking of old stories and old foes
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Post by Craig Oxbrow on Feb 7, 2011 22:22:47 GMT
Would he stay human or be rewritten as a Time Lord... in which case he regenerates into other actors who have played Sherlock Holmes?
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alix367
2nd Incarnation
Don't you hate it when that happens?
Posts: 14
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Post by alix367 on Feb 7, 2011 22:56:31 GMT
Oh my god that's absolutely brilliant. I would love to see the master return looking like Jeremy Irons. Oh wait, I already know what that looks like. Dungeons and Dragons was not his best movie.
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Post by Kit on Feb 7, 2011 23:32:06 GMT
Would he stay human or be rewritten as a Time Lord... in which case he regenerates into other actors who have played Sherlock Holmes? I've considered both actually. Human is truer to the films. it allows for a game centering on Doctor Who's grandchildren or great-grandchildren discovering his TARDIS and having adventures. Initial characters would all be humans and relatives or their friends/significant others. Time Lord allows for more traditional Time Lord fun. The joy here is that it allows players to play a Doctor designed however they want. The always murky continuity/canon of Doctor Who can be made murkier with the GM running old plots and changing them drastically and re-imagining old monsters. Think Marvel's Ultimates or Abrams' Star Trek or the like. Holmes actors does give us a lot of great actors and the new SHERLOCK. One could also have fun with actors who have played doctor/Baron Frankenstein or actors who have played Van Helsing :-) I think I need to go watch the Cushing Doctor Who films again :-)
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misterharry
Dominus Tempus
Dalek Caan's Lovechild
Posts: 3,236
Favourite Doctors: Second, Third, Fourth, Eleventh, Thirteenth
Traits: Empathic, Face in the Crowd, Insatiable Curiosity, Stubborn, Phobia (Heights), Unadventurous
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Post by misterharry on Feb 8, 2011 8:47:15 GMT
The only times I've used the Doctor for one of the PCs it's been the 5th, as he's one of the more "human" and less likely to overshadow his companions.
Very surprised not to see more people using the 10th Doctor though.
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Post by chickenpaddy on Feb 8, 2011 21:23:31 GMT
misterharrySo am I, to tell the truth. Seeing as the Fourth Doctor is also low (1 vote) my guess guess would be that either GM's don't want to pick the obvious choice or fear that they would overshadow the player characters.
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Post by Curufea on Feb 9, 2011 1:53:32 GMT
I might have some cameos by the Doctor - not sure which ones though. Maybe I'll also have the Valyard turn up
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misterharry
Dominus Tempus
Dalek Caan's Lovechild
Posts: 3,236
Favourite Doctors: Second, Third, Fourth, Eleventh, Thirteenth
Traits: Empathic, Face in the Crowd, Insatiable Curiosity, Stubborn, Phobia (Heights), Unadventurous
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Post by misterharry on Feb 9, 2011 8:45:49 GMT
misterharrySo am I, to tell the truth. Seeing as the Fourth Doctor is also low (1 vote) my guess guess would be that either GM's don't want to pick the obvious choice or fear that they would overshadow the player characters. I guess so. Also, maybe there's a bit of nervousness about being able to carry off the 4th and 10th Doctors' performances? I'm also curious that somebody put a vote in for the Peter Cushing Dr Who. I'd love to hear more about that one.
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Post by ugavine on Feb 9, 2011 10:08:28 GMT
Holmes actors does give us a lot of great actors... Including TOM BAKER ;D The Time Lord in one of my games is called Holmes and started out being Sherlock Holmes, the Time Lord made human. So in our game Sherlock Holmes was really the Time Lord. And re: Peter Cushing's Doctor Who, yeah, I'd like to hear more on that too. I was a fan of those movies before I was a fan of the TV series.
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Post by Kit on Feb 9, 2011 18:17:41 GMT
I was the vote for Cushing. I see it as a relatively clean slate to work from. You can retcon him as a Time Lord. You can say he was a Time Lord who used a Chameleon Arch to become human. You can run a game where he was human and his human descendants have adventures in his TARDIS. You can use him as a first Doctor and let your players create and play his later regenerations. You can use him as the starting point for a shiny re-imagining ala Abrams Trek or Marvel's Ultimates or similar efforts: you can play through old DW stories and alter whatever you like and revise recreate settings and critters. I like him because its Cushing and you can do anything with it.
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Post by albruno3 on Feb 12, 2011 15:18:47 GMT
Ever since my days running the FASA game (Oh God I am so OLD!) I always use the previous Doctor instead of the current one. So if there was going to be a meet up between the player characters and the Doctor it would be Ten.
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Post by Siskoid on Feb 12, 2011 16:42:11 GMT
Ever since my days running the FASA game (Oh God I am so OLD!) I always use the previous Doctor instead of the current one. So if there was going to be a meet up between the player characters and the Doctor it would be Ten. That makes sense, since you won't be likely to contradict anything, so long as you're careful about your use of other recurring characters (like the Master, etc.)
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Post by roberthockstedler on Feb 27, 2011 12:44:17 GMT
I use 10 & 11 in my game, simply due to the familiarity my players have with Tennant and Smith.
Having said that, my game is rather non-linear (it's an RPG about a show about time travel, so I take liberty with this a lot) and any of them could show up. 7 would be fun, simply because he's so very cunning. 3 & 4 are my favorites from the classics, so I'd throw them in if I had players familiar with them.
The poll results are a bit surprising to me though. Nobody uses 3? He'd be ideal for a PC with his Venusian Aikido (or was it karate?). I'm also very surprised Tom Baker wasn't rated higher. After all, science has proved 4 was made of awesome on the molecular level.
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jonsp
1st Incarnation
Posts: 9
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Post by jonsp on Mar 10, 2011 20:42:16 GMT
Haven't started my campaign yet, but I'm definitely going with a future regen of The Doctor. I want to give my players the same opportunity the actors who've played The Doctor over the years have had--to take this fantastic, well-established character and, thanks to the magic of regeneration, make him completely their own. That just seems incredibly cool to me, and it's actually the biggest reason I want to run a Doctor Who game.
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atrius
2nd Incarnation
Posts: 14
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Post by atrius on May 7, 2011 3:26:15 GMT
My first campaign used the 10th Doctor just so we could get used to the system. He regenerated towards the end (before the 11th Doctor series started) and I made my own personality. I love using the random rules for regneration. Starting a new campaign this week and with another regeneration, a 20 something looking man who is thin, stunning and has black hair. Stats were based from the 10th Doctor and those that are affected all went up one point.
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stahlman
3rd Incarnation
Doctor, stop wasting my time, will you?
Posts: 222
Favourite Doctors: second,third,fourth
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Post by stahlman on May 7, 2011 5:29:31 GMT
I had the second Doctor as an NPC in my introductory episode but we have a timelord PC who was working for the Castellan hunting down renegades so our game is more like the FASA setting pre Time War. I will definitely be bringing in the Peter Cushing human Doctor Who in my game but as an NPC.
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Post by boxer01 on May 7, 2011 12:28:09 GMT
I'd like to play an entirely different Time Lord altogether. It would require tweaking the setting but I think it could be fun.
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infinitydoctor
2nd Incarnation
Posts: 116
Favourite Doctors: 2nd and 4th
Traits: Run For Your Life! Technically Adept, Forgetful, Impulsive, Phobia (Snakes)
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Post by infinitydoctor on May 8, 2011 13:01:21 GMT
I went with the 8th for the same reason as Kit above, since our lot did actually want the Doctor as a playable character. I'm ignoring the Virgin/BBC books and the BF Audios - I started right at the end of the TV Movie, with that skipping record leading into a wildly out of control TARDIS and an adventure (very loosely) based on the old FASA module "Countdown".
The 8th Doctor is perfect for a PC, he's only had one televised story, so his personality quirks are only broadly defined - there are no worries about trying to get his character right when playing him.
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Post by saxonbrenton on Aug 23, 2011 10:28:39 GMT
The Player Characters in my campaign are mostly young proto-Time Lord tearaways who have skipped off from their Academy studies to explore the universe in a stolen TARDIS - inspired for the most part by the Doctor. Since their subjective 'now' is roughly contemporaneous with the period of the 6th and 7th Doctor (I haven't bothered to nail it down yet) I'd probably use the 6th Doctor in any guest appearances, at least at first. That said, I've given serious thought to using an appearance by the Joanna Lumley 13th Doctor from 'Curse of Fatal Death' as a subtle pointer to the fact that the campaign setting does *not* exactly mirror the established continuity of the television series, and that the PC's actions or non-actions, success and failures could have serious consequences on the future of the universe.
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stahlman
3rd Incarnation
Doctor, stop wasting my time, will you?
Posts: 222
Favourite Doctors: second,third,fourth
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Post by stahlman on Aug 28, 2011 18:16:37 GMT
I ran with the idea of the Cushing Doctor and Susan as NPC's meeting the player characters in a parallel universe in which there is a supernova remnant where Gallifrey would be( Omega's hand slipped a bit?). He ius the human scientist from the movies who tinkered his Tardis together which caused a deal of confusion for the player timelord. In the scenario the party meet Sea Devils beneath Culver Fort in Sandown on the Isle of Wight with Doctor Who agreeing to work with Captain Lethbridge Stewart who is also on holiday on the Isalnd and is thinking of setting up a new 'unit' to deal with alien threats. Who agrees but has to leave to meet his niece Louise in London first.
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Post by captainsteele on Aug 28, 2011 19:12:48 GMT
Easier to just use my own future version...so we don't get into arguments on how to role play the Doctor.
I also make everyone "play" their own regeneration of the Doctor...Just to put em in the hot seat LOL
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Post by tenthrose on Aug 29, 2011 13:31:02 GMT
I've been playing as Tennant's Doctor since the beginning of my game (a year and a few months ago), as he's the one I'm the most familiar with.
However, our story picked up right at the end of series 4 with a couple of companions attaching themselves to the Doctor, so he manages to recover emotionally from the events of Journey's End much better than the Doctor did in canon. Given how much has happened over the course of our story, all of our characters have had significant character development including the Doctor, so he's not exactly the same as he appeared in canon.
We did have one multi-Doctor adventure in which Eleven showed up, with interesting results.
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Post by grahamwilld on Sept 1, 2011 17:13:11 GMT
My campaign has the enemy wiping out all time travel, starting at the end of time and working backwards. At the start of my campaign, the Doctor has been erased from the fourth onward. One group of adventurers will meet the third doctor for about 10 minutes, then they will all have one hour of the second doctor (so he will tend to dump then in scenes and return for them in five minutes of his time, but it could be any amount of their time). When his time has run out, the first doctor will take them off to the climax and they can, with what they have hopefully learnt and done, undo the time erasure, upon which will meet the 89th doctor.
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Post by The Historian on Oct 4, 2011 4:27:31 GMT
Chello! when I have to use the doctor, I prefer 2 (Throughton) or 7 (McCoy).
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Post by olegrand on Oct 4, 2011 10:07:23 GMT
I first used the Eighth Doctor... and then I switched to a future / alternate version of the character, to free my storylines from the official continuity of the TV series - for instance, this "new Doctor" told the player-character that, back in his earlier post-Time War incarnations (i.e. 9th, 10th etc), he had long believed that he was the last surviving Time Lord... but that he had since discovered this was far from the case (which allowed me to introduce other Last Time War survivors in my campaign - and to leave room for possible further developments on this theme).
I use the Doctor sparingly - usually no more than twice per season. He has developed a special relationship with the Time Lady PC, whom he seens as an "untutored orphan / child prodigy" who has learned many, many things all by herself but still needs some advice or "speed mentoring" from time to time. So far, their encounters have always been memorable - and have always corresponded with (or "finalized") important steps in the personal evolution of the player-character.
As for the appearance of this new Doctor, I use images of the actor Paterson Joseph - at first in Aeon-Fluxx and then in his unforgettable role as the Marquis de Carabas in Neil Gaiman's Neverwhere (Doctor, what on Earth is this hairstyle? ;D).
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faure
2nd Incarnation
Posts: 15
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Post by faure on Oct 5, 2011 13:53:43 GMT
While the Doctor has not yet appeared in our adventures, I expect to use the 10th and 11th as those are the ones my kids are most familiar with (plus I have a miniature for the 10th). I might also use the 4th Doctor since I always enjoyed his personality (and is the one I saw the most episodes for). I expect to use him sparingly as well as he is not central to our game.
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NurseRani
2nd Incarnation
Days like crazy paving
Posts: 132
Favourite Doctors: 4th, 10th, 11th
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Post by NurseRani on Oct 5, 2011 17:41:43 GMT
I voted for both #7, and #4 because, if we were to use The Doctor, then those would be the two most likely to show up. We actually have 3 original Timelords. But if the Doctor were to turn up, it would probably be McCoy's version as one of our originals started out as a fanfic character in an adventure with #7, aboard the Titanic.
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