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Post by kaemaril on Dec 12, 2009 10:35:09 GMT
You may have D6 Strength and d8 guns for example in Cortex. And also dice in traits/talents, iirc. Also, CU and cortex have a life/hitpoints system whereas DW does not. There are similarities. There are differences.
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Post by Kit on Dec 12, 2009 19:55:01 GMT
Amazon US is now claiming the game has a January release. Grrr.
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Post by Curufea on Dec 12, 2009 20:32:33 GMT
My order status for the pre-order is still "viewed"
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Post by The Handyman on Dec 12, 2009 21:03:53 GMT
Just a request: when someone from the US who preordered from Cubicle 7 receives their game could they let us know? I'm just interested in gauging when mine might arrive.
Allen
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Post by Escher on Dec 12, 2009 21:10:43 GMT
This is a very good new game system.
The game has been designed and tailored specifically to emulate the show and it works. The order of actions in a turn reflects the show really well.
The way that talking over fighting is put forth as a major facet of play is good: also, face-offs/arguements/persuation treated just like combat is great - the loser has their resolve worn down, so it is entirely possible for a character to win a confrontation just by out-talking their foe - just like in the show.
Character generation works great - I made a Time Lord and a few 'normal' characters and didn't feel the normals were in any way inferior or lacking.
It's worth a quick mention that it was reported that there are few Gadget traits, but in fact alien traits and traits in general can be used.
Arguably, the only slight omissions I felt were Mickey's missing specialization in Computer Hacking and shouldn't Toclafane blasts be lethal? (one disintegrated the President - the effect looking very much like stet/sted radiation from Utopia).
An excellent debut.
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Post by Kit on Dec 12, 2009 23:08:09 GMT
Just a request: when someone from the US who preordered from Cubicle 7 receives their game could they let us know? I'm just interested in gauging when mine might arrive. Allen That would be helpful
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Post by JohnK on Dec 13, 2009 16:11:20 GMT
Hullo, folks, I picked up my copy of the new Doctor Who: Adventures in Time and Space RPG at the Comic Book Shoppe here in Ottawa yesterday. He received his copies of the game in the shipment Friday (delayed by a day or so because of the blast of winter we received here). What a beautiful game, with the hinge opening for the box that makes it feel like books within books. I don't have any problems with the books themselves, and there is no bubbling or the like mentioned by a couple of others. The books themselves are quite lovely, and to be honest the components are top notch. The game mechanics and rules are quite simple, and very reminiscent of the Cinematic Unisystem stuff. While my mechanics of preference these days are those of the Ubiquity system (HOLLOW EARTH EXPEDITION and DESOLATION), these rules work very nicely and I could see all sorts of time travel and time oriented rpgs being worked with these rules (thoughts of Primeval come to mind). I've created a Time Lord and several companions already using the rules, and the character creation system is lovely to work with. I'm looking forward to future supplements and new Gadgets and the like being included, and can't wait to see the fan stuff that will be created here. Great game, in my opinion. Lovely stuff. Now, I just want some classic Who products, and we'll be all set!
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Post by kaemaril on Dec 13, 2009 18:23:38 GMT
While my mechanics of preference these days are those of the Ubiquity system (HOLLOW EARTH EXPEDITION and DESOLATION) Darn tootin'! Welcome to another Hexile! ;D Whobiquity would have rocked, but the rules in this game are an ... acceptable ... alternative ;D
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Post by Kit on Dec 13, 2009 23:26:11 GMT
FRP Games now has copies in stock
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Post by JohnK on Dec 14, 2009 15:42:29 GMT
Hullo, Kaemaril, While my mechanics of preference these days are those of the Ubiquity system (HOLLOW EARTH EXPEDITION and DESOLATION) Darn tootin'! Welcome to another Hexile! ;D Whobiquity would have rocked, but the rules in this game are an ... acceptable ... alternative ;D I think that the Ubiquity rules would have done an excellent job of working a Doctor Who rpg, but these rules do an admirable job from what I've read, and from the characters I and my players created and the small intro bit that I ran them through for a sample of the game mechanics and all. Acceptable alternative, indeed.
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Post by lomythica on Dec 14, 2009 23:29:53 GMT
For American folks, WHO North America has (or had) stock (whona.com). I cancelled my amazon order to nowhere and ordered from WHO N.A. on Thursday, and Saturday, was able to start reading the books... And let me say, the production quality of this set is the best RPG production i've ever seen. Top Notch!
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Post by Curufea on Dec 14, 2009 23:55:56 GMT
I've only had a brief look at the PDFs so far, I hope the story point tokens of the hardcopy version are prepunched, as from my papercraft experiences - cutting out lots of hex tokens would be a pain The layout is very flash and reminds me of the Doctor Who Miniatures Game - also very professional in its layout. I'm from the school of "less graphics" though when it comes to books - as they're not very accessible - to folk that are colour blind, are dyslexic, or suffer from some other reading problem. But that's possibly the webmaster in me coming through DWAITS doesn't suffer from the overly busy designs of other RPGs - where the designers felt that text was boring without some image in the background to make it really difficult to read. Reading 101 - the text should be easy to read. High contrast, simple shapes, no large blocks of text, no scattering of sentences all over the place. The abundance of photos from the series does make me think "Dorling-Kindersley" which is all presentation, and no substance. But that's the point of this game, it's rules-lite and fitting of the new series. It's a very modern approach - even if it will kill my printer if I print out the PDFs
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Post by kaemaril on Dec 15, 2009 0:10:21 GMT
I've only had a brief look at the PDFs so far, I hope the story point tokens of the hardcopy version are prepunched, as from my papercraft experiences - cutting out lots of hex tokens would be a pain Have no fear, in the real thing the story point tokens are cardboard (or very, very, very thick card, you decide ) and they are indeed pre-punched.
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Post by kaemaril on Dec 15, 2009 0:13:12 GMT
For American folks, WHO North America has (or had) stock (whona.com). They must have had new stock in - their site is reporting 17 available.
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Post by JohnK on Dec 15, 2009 20:57:47 GMT
Hullo, folks, For those interested, I have posted up about my copy of the new game, with pictures of my game box and the material inside. jkahane.livejournal.com/341659.html(No intent at copyright violation is intended with the post above on my LJ.)
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Post by Curufea on Dec 15, 2009 21:55:06 GMT
Good stuff, I've been hoping for things similar to show to folks wondering about it on other boards.
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Post by doctorflea on Dec 15, 2009 23:46:46 GMT
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Post by kaemaril on Dec 16, 2009 1:52:35 GMT
Hullo, folks, For those interested, I have posted up about my copy of the new game, with pictures of my game box and the material inside. jkahane.livejournal.com/341659.html(No intent at copyright violation is intended with the post above on my LJ.) Didn't like the dice? I loved 'em! What you didn't mention, and I absolutely love, is the paper stock used in the two guides. It really is tremendous stuff - it's more like thin card than paper, and should last for a goodly while ...
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Johnny F
1st Incarnation
Wandering Auton
Posts: 4
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Post by Johnny F on Dec 16, 2009 2:10:31 GMT
I ordered mine from WhoNA on the 9th and got it Late Sat the 12th. Great service, plan to get all future releases for the game from them.
I haven't had time yet to read it in depth but so far, I think it's fantastic! The packaging takes me back to my early days of RPGs (First Ed D&D,Gamma World, DC Heroes, etc) with the dice and counters included. The game captures the feel and pace of the show. I'm in love with the action round initiative order. Very cinematic. This would work great in so many settings. The Character creation is quick, yet detailed enough for good role playing hooks. Visually the books do have a DK feel but I think this works in the games' favor.
I do have 1 complaint and it's that I'm going to have to buy a second copy just to keep on my shelf b/c I know I'm going to wear this one out thru repeat playings.
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Post by The Handyman on Dec 16, 2009 2:14:12 GMT
I'm getting pretty depressed about this.
I simply do not have the money right now to order a second copy from WhoNA. And...still no game.
Someone told me the Mongoose warehouse had issues like this. Should have listened.
Any future products will not be preordered by me and will be bought via WhoNA.
Allen
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Post by JohnK on Dec 16, 2009 3:05:34 GMT
Hullo, Kaemaril, Didn't like the dice? I loved 'em! The dice are alright, but to be honest, they're too transparent. I would have liked a set of dice with the time vortex as the background perhaps, or some such. What you didn't mention, and I absolutely love, is the paper stock used in the two guides. It really is tremendous stuff - it's more like thin card than paper, and should last for a goodly while ... You're right about the paper stock on the two Guides. It is very good, very solid, and very well done. I certainly agree with you about it, and am really looking forward to playing a proper game with the system. Gonna have to dig out the old Who rpgs and pillage mercilessly from my work there.
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Post by JohnK on Dec 16, 2009 3:10:24 GMT
Hullo, Doctor Flea, Very nice little film. Showed the cardboard cutout sheet of the Story Point markers very nicely.
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Post by doctorflea on Dec 16, 2009 9:23:48 GMT
Hullo, Doctor Flea, Very nice little film. Showed the cardboard cutout sheet of the Story Point markers very nicely. Thank you As to the dice - I remember reading somewhere that had C7 opted for "themed dice" ( I think the example was a TARDIS instead of the six) it would have added something £5 to price of the game. Personally I think the dice are great... and anyway, it's not as if we don't all have plenty of other six-sided dice in our collections
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Post by JohnK on Dec 16, 2009 16:22:16 GMT
Hullo, Doctor Flea, Hullo, Doctor Flea, Very nice little film. Showed the cardboard cutout sheet of the Story Point markers very nicely. Thank you You're welcome. As to the dice - I remember reading somewhere that had C7 opted for "themed dice" ( I think the example was a TARDIS instead of the six) it would have added something £5 to price of the game. Personally I think the dice are great... and anyway, it's not as if we don't all have plenty of other six-sided dice in our collections The dice with a TARDIS instead of the "6" on it would have been cool, but that price hike wouldn't have been worthwhile. Far as I'm concerned, if the only real problem I have with the game is the dice, that's nothing. And as you say, I can use other six-sided dice from my vast collection...
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Post by The Handyman on Dec 16, 2009 17:26:04 GMT
Perhaps C7 could consider making dice like that available as a separate product? perhaps in a pack with yet more Story Point markers and some other nifty useful items (like say, cardboard heroes-style miniatures...)
Allen
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Post by kaemaril on Dec 16, 2009 19:26:39 GMT
Perhaps C7 could consider making dice like that available as a separate product? perhaps in a pack with yet more Story Point markers and some other nifty useful items (like say, cardboard heroes-style miniatures...) Allen Personally, I'm a big fan of the Hollow Earth Expedition style chips (proper poker chips with HEX piccies on them). I know you'd not get as many (174, btw, in the main set) but I could cheerfully pay a tenner or so for some poker chips, let's say 12, with Who pics on them
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Post by kaemaril on Dec 16, 2009 19:33:56 GMT
The dice with a TARDIS instead of the "6" on it would have been cool, but that price hike wouldn't have been worthwhile. Indeed. A TARDIS symbol instead of a six, mechanically, doesn't serve a purpose. It would have looked nice, but would have been expensive and served no other function rule-wise. I'm not gonna grumble about it too much
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ste1bro
2nd Incarnation
Chap With Wings
Posts: 34
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Post by ste1bro on Dec 16, 2009 19:50:24 GMT
Perhaps C7 could consider making dice like that available as a separate product? perhaps in a pack with yet more Story Point markers and some other nifty useful items (like say, cardboard heroes-style miniatures...) Allen Ooohhh... Now that I would like to see!
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Post by Curufea on Dec 16, 2009 20:57:31 GMT
I found some very nice paper miniatures for Doctor Who for my boardgame. You can download them here- www.crowstuff.co.uk/
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Post by The Handyman on Dec 16, 2009 21:03:16 GMT
It has arrived!! Let the adventures commence!
Allen
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