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Post by soultaker666212 on May 29, 2022 8:00:19 GMT
2265 a compact time-loop that encapsulated two historians having dinner for twenty years.
scp-wiki.wikidot.com/scp-176 SCP 176 is another good time loop one that can be adapted to doctor who maybe the soilder mentioned within the text are UNIT personnel for example I would also like to add SCP 1950 scp-wiki.wikidot.com/scp-1950 which is a time loop of a a family in a really unfortunate and sad situation if I say so myself
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on May 29, 2022 15:57:04 GMT
2265 a compact time-loop that encapsulated two historians having dinner for twenty years.
scp-wiki.wikidot.com/scp-176 SCP 176 is another good time loop one that can be adapted to doctor who maybe the soilder mentioned within the text are UNIT personnel for example I would also like to add SCP 1950 scp-wiki.wikidot.com/scp-1950 which is a time loop of a a family in a really unfortunate and sad situation if I say so myself Yeah 176 screams 'Mad Science gone wrong' ("huge electronic device of indeterminate function") with someone stuck mid-takedown. Tweak the details and it could be Torchwood, ICMG, UNIT or someone else. It could be a place where new agents are taken to see the risks.
1950 could be stumbled upon at any time, mabe UNIT have been monitoring it for decades or maybe it's only just been found, and is probably a low priority until someone decides to test out a new gadget. It could figure in a sequel to my Ghost Girl scenario idea. ("You fixed one time loop, this one should be easy".)
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on May 29, 2022 21:05:36 GMT
526 A ring of standing stones on a hill in Norway. Groups of soldiers, from past, present or future, periodically appear there.
2691 A covered bridge over a minor river in the Appalachians. 24m long on the outside, 48m long on the inside; worse the bridge is 3 metres wide, except underneath where it's 5-15 kilometres wide. And it sometimes duplicates people, perhaps from an adjacent timeline?
2692 A massive extra-dimensional underground complex beneath France. It appears to be from a catastrophic adjacent Earth.
276 A sailing ship that can travel in time. However objects brought along alter their form to fit in, so guns and "sonic screwdrivers" won't be that useful. Better have your PCs brush up on their low tech skills.
2701 A very special prison cell. Perfect for a darker job for the Misfit Mob.
2780 A back bedroom in an average suburb, where conversations form seventy five years in the future are heard. Worse objects can be transferred back in time too. A favourite of mine. The entry is a classic time travel plot with one person using the anomaly to communicate with the future, obtain futuristic materials and pay for them via buried precious metals (or bank deposits). Not only is the whole arrangement dangerous, introducing anachronistic pharmaceuticals (and a variant could transfer other technology, investment or gambling advice), it creates a monumental temporal paradox that UNIT (or someone) will need to fix. Oh the possibilities.....
- And what caused the effect in the first place? (I blame the PCs)
2809 A travel agency targeting the recently bereaved, who mean their loved ones decades earlier. Also I have a feeling I know what WyldStallion89 did.....
500 Magic healing pills, but only a small bottle of them.
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Post by grinch on May 29, 2022 22:36:11 GMT
scp-wiki.wikidot.com/scp-176 SCP 176 is another good time loop one that can be adapted to doctor who maybe the soilder mentioned within the text are UNIT personnel for example I would also like to add SCP 1950 scp-wiki.wikidot.com/scp-1950 which is a time loop of a a family in a really unfortunate and sad situation if I say so myself Yeah 176 screams 'Mad Science gone wrong' ("huge electronic device of indeterminate function") with someone stuck mid-takedown. Tweak the details and it could be Torchwood, ICMG, UNIT or someone else. It could be a place where new agents are taken to see the risks.
1950 could be stumbled upon at any time, mabe UNIT have been monitoring it for decades or maybe it's only just been found, and is probably a low priority until someone decides to test out a new gadget. It could figure in a sequel to my Ghost Girl scenario idea. ("You fixed one time loop, this one should be easy".)
There’s something oddly amusing in the idea of the Misfit Mob constantly being sent out to investigate reports and cases of Time loops. I’m sure one of their more wittier members would at least comment on it.
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Post by grinch on May 29, 2022 22:49:44 GMT
276 is fascinating. One wonders what might happen if a TARDIS or alien with advanced machine parts would regress into should it land on the boat. Entirely possible it might have been designed to avoid paradoxes or changes in history by some conscientious time traveller. Very much a rarity.
Ah, 2701. One of the few SCPs to legitimately terrify me. As you say, it would make for a darker scenario for the Misfit Mob. Actually, if I were to run it I’d have the Misfit Mob investigate the location only to discover growing evidence that they have been there before. Which should be impossible considering none of them can remember ever being there. The truth would eventually be revealed that they had investigated the area sometime before (along with a member of their group who they can’t remember) only to run into... someone else. Another group (personally I’m imagining the American equivalent of The Forge) who bested them and chose to experiment with the cell’s unique properties by shoving one of their own into it. And then, to cover their tracks made the Misfit Mob forget and erase all evidence of the poor soul ever existing from their records.
The ‘Prisoner’ and former Misfit Mob member would spend his sentence trapped in that dark void before finishing and being released into reality. Believing that they were deliberately left to suffer and mentally broken/scarred by their experience, they’d want revenge on their old friends. Thus creating a recurring villain and conveying the true horror of this SCP.
In any case, I’d imagine most groups would probably just prefer blowing the building up or sealing it with concrete.
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Post by grinch on May 30, 2022 19:25:54 GMT
Here are a few more SCP entries to fan the flames of inspiration. * SCP 2099 scp-wiki.wikidot.com/scp-2099 The brain of a genius inventor preserved within a jar surrounded by his various inventions and creations. An ideal eccentric character for your PCs to stumble across. * SCP 2678 scp-wiki.wikidot.com/scp-2678 An extra dimensional location accessible only to those with Catholic faith. Possibly a creation of the Vatican which was abandoned or otherwise forgotten? The knowledge of which lies hidden in their Archives. * SCP 1692 the-scp.foundation/object/scp-1692 A strange location with striking similarities to the Static’s M.O. In any case, it would make for another bizarre investigation for the American branch of UNIT or the Misfit Mob. * SCP 1510 scp-wiki.wikidot.com/scp-1510 A helmet from the days of Ancient Rome which holds the consciousness of a Roman soldier. Could he possibly have once been a member of the Legion of Smoke?
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on May 30, 2022 21:03:49 GMT
Here are a few more SCP entries to fan the flames of inspiration. * SCP 2099 scp-wiki.wikidot.com/scp-2099 The brain of a genius inventor preserved within a jar surrounded by his various inventions and creations. An ideal eccentric character for your PCs to stumble across. * SCP 2678 scp-wiki.wikidot.com/scp-2678 An extra dimensional location accessible only to those with Catholic faith. Possibly a creation of the Vatican which was abandoned or otherwise forgotten? The knowledge of which lies hidden in their Archives. * SCP 1692 the-scp.foundation/object/scp-1692 A strange location with striking similarities to the Static’s M.O. In any case, it would make for another bizarre investigation for the American branch of UNIT or the Misfit Mob. * SCP 1510 scp-wiki.wikidot.com/scp-1510 A helmet from the days of Ancient Rome which holds the consciousness of a Roman soldier. Could he possibly have once been a member of the Legion of Smoke? A nice collection. Especially the helmet.
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Post by grinch on May 31, 2022 21:11:01 GMT
Here are a few more SCP entries to fan the flames of inspiration. * SCP 2099 scp-wiki.wikidot.com/scp-2099 The brain of a genius inventor preserved within a jar surrounded by his various inventions and creations. An ideal eccentric character for your PCs to stumble across. * SCP 2678 scp-wiki.wikidot.com/scp-2678 An extra dimensional location accessible only to those with Catholic faith. Possibly a creation of the Vatican which was abandoned or otherwise forgotten? The knowledge of which lies hidden in their Archives. * SCP 1692 the-scp.foundation/object/scp-1692 A strange location with striking similarities to the Static’s M.O. In any case, it would make for another bizarre investigation for the American branch of UNIT or the Misfit Mob. * SCP 1510 scp-wiki.wikidot.com/scp-1510 A helmet from the days of Ancient Rome which holds the consciousness of a Roman soldier. Could he possibly have once been a member of the Legion of Smoke? A nice collection. Especially the helmet.The helmet I think could really be something special if incorporated well. If we are to go by the idea that the Roman whose consciousness occupies the helmet was once a Legion of Smoke member then that unlocks a whole new world of possibilities regarding the inner workings of the ancient world that even the likes of UNIT, Torchwood and other organisations aren’t privy to. In fact, forget UNIT or Torchwood utilising the likes of the helmet would also act as a good means of introducing Liz Shaw’s P.R.O.B.E. into a campaign. Sounds like the sort of thing that would fall into their hands. Probably didn’t even know about it’s unique properties until someone put it on!
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on May 31, 2022 21:38:53 GMT
A nice collection. Especially the helmet. The helmet I think could really be something special if incorporated well. If we are to go by the idea that the Roman whose consciousness occupies the helmet was once a Legion of Smoke member then that unlocks a whole new world of possibilities regarding the inner workings of the ancient world that even the likes of UNIT, Torchwood and other organisations aren’t privy to. In fact, forget UNIT or Torchwood utilising the likes of the helmet would also act as a good means of introducing Liz Shaw’s P.R.O.B.E. into a campaign. Sounds like the sort of thing that would fall into their hands. Probably didn’t even know about it’s unique properties until someone put it on! Yes, that works well. A 'consultant' with experience dealing with aliens and oddities, though unfamiliar with advances in technology (and changes in culture). A useful resource for UNIT/PROBE but a treasure trove for archaeologists, if the material can be 'sanitised' for publication.
Reading his account, my next thought is Jugurtha; is there a 'mind print' of him lurking around somewhere? Quite possibly he had access to some alien/anachronistic tech, not only to power his 'curse' against Publius but also to assist in his earlier life, perhaps some form of mind-affecting device?
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Post by grinch on Jun 1, 2022 21:00:40 GMT
The helmet I think could really be something special if incorporated well. If we are to go by the idea that the Roman whose consciousness occupies the helmet was once a Legion of Smoke member then that unlocks a whole new world of possibilities regarding the inner workings of the ancient world that even the likes of UNIT, Torchwood and other organisations aren’t privy to. In fact, forget UNIT or Torchwood utilising the likes of the helmet would also act as a good means of introducing Liz Shaw’s P.R.O.B.E. into a campaign. Sounds like the sort of thing that would fall into their hands. Probably didn’t even know about it’s unique properties until someone put it on! Yes, that works well. A 'consultant' with experience dealing with aliens and oddities, though unfamiliar with advances in technology (and changes in culture). A useful resource for UNIT/PROBE but a treasure trove for archaeologists, if the material can be 'sanitised' for publication.
Reading his account, my next thought is ; is there a 'mind print' of him lurking around somewhere? Quite possibly he had access to some alien/anachronistic tech, not only to power his 'curse' against Publius but also to assist in his earlier life, perhaps some form of mind-affecting device?
Interesting. Maybe Liz Shaw and P.R.O.B.E. has a constantly revolving schedule on which male agent wears the helmet to get information from Publius. Even though the act of possession apparently has no memetic or ill effects on those who wear it, they probably don’t want to take the risk. Hell, maybe they even hire the odd jobbing actor on the pretence that’s an audition when in actuality it is simply a means for Publius to contact them if they need his assistance. Besides, it’s not like the actors remember anything afterwards. With regards to Jugurtha its entirely possible he may have stumbled across as a cache of alien artefacts which enabled him to rise to power and as you say perhaps even live on after death. As for the fate of poor Publius, Jugurtha may have used a biological weapon or torture device which stripped the flesh but preserved the consciousness. Even though he found himself castigated and practically exiled, I could imagine a few of his Legion of Smoke members tried finding this mysterious cache of Jugurtha but were unsuccessful and daren’t use any they already have in storage lest they condemn him to a fate worse than death. In any case, Publius is probably one of those resources that should only be consulted rarely if only to avoid further trauma on his part. Although once he gets to grips with the modern world, he should fare a lot better.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 1, 2022 21:43:55 GMT
Yes, that works well. A 'consultant' with experience dealing with aliens and oddities, though unfamiliar with advances in technology (and changes in culture). A useful resource for UNIT/PROBE but a treasure trove for archaeologists, if the material can be 'sanitised' for publication.
Reading his account, my next thought is ; is there a 'mind print' of him lurking around somewhere? Quite possibly he had access to some alien/anachronistic tech, not only to power his 'curse' against Publius but also to assist in his earlier life, perhaps some form of mind-affecting device? Interesting. Maybe Liz Shaw and P.R.O.B.E. has a constantly revolving schedule on which male agent wears the helmet to get information from Publius. Even though the act of possession apparently has no memetic or ill effects on those who wear it, they probably don’t want to take the risk. Hell, maybe they even hire the odd jobbing actor on the pretence that’s an audition when in actuality it is simply a means for Publius to contact them if they need his assistance. Besides, it’s not like the actors remember anything afterwards. With regards to Jugurtha its entirely possible he may have stumbled across as a cache of alien artefacts which enabled him to rise to power and as you say perhaps even live on after death. As for the fate of poor Publius, Jugurtha may have used a biological weapon or torture device which stripped the flesh but preserved the consciousness. Even though he found himself castigated and practically exiled, I could imagine a few of his Legion of Smoke members tried finding this mysterious cache of Jugurtha but were unsuccessful and daren’t use any they already have in storage lest they condemn him to a fate worse than death. In any case, Publius is probably one of those resources that should only be consulted rarely if only to avoid further trauma on his part. Although once he gets to grips with the modern world, he should fare a lot better. I wonder if extended exposure to the helmet might cause parts of Publius's psyche to 'rub off'. I rather like the idea of an actor being brought in, perhaps someone retired or 'resting'?
Publius could become part of a long term campaign, initially consulted for a specific purpose, then someone gets more and more interested (a historian perhaps?) and uses helmet unofficially. That's when I'd introduce Jugurtha, who dumped his own psyche into a similar device. In fact I'd set things ups so that it was the character who used Publius to gain (supposedly harmless) historical data to assist with archaeology caused Jugurtha to be found. Naturally he goes on a rampage, kills some, and learns of the present before escaping to cause more trouble. Cue the 'fix it' mission. I must look up the old Keep The Piece scenario, IIRR it might make a useful basis for such a scenario.
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Post by grinch on Jun 2, 2022 14:19:07 GMT
Interesting. Maybe Liz Shaw and P.R.O.B.E. has a constantly revolving schedule on which male agent wears the helmet to get information from Publius. Even though the act of possession apparently has no memetic or ill effects on those who wear it, they probably don’t want to take the risk. Hell, maybe they even hire the odd jobbing actor on the pretence that’s an audition when in actuality it is simply a means for Publius to contact them if they need his assistance. Besides, it’s not like the actors remember anything afterwards. With regards to Jugurtha its entirely possible he may have stumbled across as a cache of alien artefacts which enabled him to rise to power and as you say perhaps even live on after death. As for the fate of poor Publius, Jugurtha may have used a biological weapon or torture device which stripped the flesh but preserved the consciousness. Even though he found himself castigated and practically exiled, I could imagine a few of his Legion of Smoke members tried finding this mysterious cache of Jugurtha but were unsuccessful and daren’t use any they already have in storage lest they condemn him to a fate worse than death. In any case, Publius is probably one of those resources that should only be consulted rarely if only to avoid further trauma on his part. Although once he gets to grips with the modern world, he should fare a lot better. I wonder if extended exposure to the helmet might cause parts of Publius's psyche to 'rub off'. I rather like the idea of an actor being brought in, perhaps someone retired or 'resting'?
Publius could become part of a long term campaign, initially consulted for a specific purpose, then someone gets more and more interested (a historian perhaps?) and uses helmet unofficially. That's when I'd introduce Jugurtha, who dumped his own psyche into a similar device. In fact I'd set things ups so that it was the character who used Publius to gain (supposedly harmless) historical data to assist with archaeology caused Jugurtha to be found. Naturally he goes on a rampage, kills some, and learns of the present before escaping to cause more trouble. Cue the 'fix it' mission. I must look up the old Keep The Piece scenario, IIRR it might make a useful basis for such a scenario.
Oh definitely. Considering the state of the helmet, some aspects of his personality is bound to have seeped through. Knowledge of battle tactics, the ability to read and speak Latin etc. In fact if the helmet were to rust away completely I wonder if the P.R.O.B.E. team of the future would be able to preserve his consciousness and upload it somewhere? Maybe into some virtual reality/computer program resembling Ancient Rome? Ah yes, some old luvvie (or failed actor) who has plenty of stories of treading the boards. A Falstaff figure perhaps. I like the idea. I could imagine if Publius found out that Jugurtha was once again active he’d go AWOL to try and stop him. He’d probably view it as the Gods giving him a second chance to redeem himself.
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Post by grinch on Jun 2, 2022 17:06:40 GMT
Here are a few more SCP Entries for inspiration. * SCP 4158 scp-wiki.wikidot.com/scp-4158 A giant bovine which although quite docile is constantly growing. Could Big Charlie have possibly been an attempt by someone to splice livestock with alien DNA? * SCP 054 - FR scp-wiki.wikidot.com/scp-054-fr A phenomenon in which waves will transform into shark jaws. Possibly an aggressive form of sea microorganism or maybe they’re being animated by something buried in the seabed? * SCP 2406 scp-wiki.wikidot.com/scp-2406 A giant mechanical automaton, thankfully inactive. Could this possibly have been an attempt by an ancient culture to reverse engineer alien technology? * SCP 784 scp-wiki.wikidot.com/scp-784 A gated community with an almost fanatical reverence towards the festive season and the idea of the Christmas Spirit. An experiment in human faith gone awry or maybe the brainchild of some disturbed soul who really wants to create their own perfect Christmas? * SCP 015 scp-wiki.wikidot.com/scp-015 A mass of ever growing pipes currently contained within a warehouse. * SCP 3213 scp-wiki.wikidot.com/scp-3213 An anomaly focused around a single individual where within the vicinity of pinniped species they will quickly become sentient and able to vocalise. They are mainly hostile and will proceed to berate or try to attack him for some perceived slight. (Alright, this would be hard to build an adventure around but it could make for some good fluff material if you need some strange cases.) * SCP 2852 scp-wiki.wikidot.com/scp-2852 Sinister party crashers who are referred to as Cousin Johnny. Possibly a psychopathic member of a species with memetic/hypnotic properties? * SCP 5962 scp-wiki.wikidot.com/scp-5962 An obese humanoid which resembles Ronald McDonald and can produce fast food. (Much like the seals, this would mainly work best as fluff material. Something for them to stumble on should they go snooping around a UNIT/Torchwood/PROBE Facility) * SCP 974 scp-wiki.wikidot.com/scp-974 A carnivorous and predatory creature which resembles a small child. Much like going on a Bug Hunt to keep down the Zanti population, I could see UNIT also sending agents out to deal with these predators. * SCP 024 scp-wiki.wikidot.com/scp-024 A deadly game show hosted by a charismatic and surprisingly fair unseen host. Possibly an aspect or creation from the Celestial Toymaker’s realm that slipped into our reality? Or even an abandoned game of his that found a foothold? * SCP 5699 scp-wiki.wikidot.com/scp-5699 A spectral entity (or entities) which provides hope and comfort for those with suicidal thoughts. Could make for a good origin for a PC or NPC. Offering them hope while opening up the possibility of a more fantastical world.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 2, 2022 18:00:46 GMT
I wonder if extended exposure to the helmet might cause parts of Publius's psyche to 'rub off'. I rather like the idea of an actor being brought in, perhaps someone retired or 'resting'?
Publius could become part of a long term campaign, initially consulted for a specific purpose, then someone gets more and more interested (a historian perhaps?) and uses helmet unofficially. That's when I'd introduce Jugurtha, who dumped his own psyche into a similar device. In fact I'd set things ups so that it was the character who used Publius to gain (supposedly harmless) historical data to assist with archaeology caused Jugurtha to be found. Naturally he goes on a rampage, kills some, and learns of the present before escaping to cause more trouble. Cue the 'fix it' mission. I must look up the old Keep The Piece scenario, IIRR it might make a useful basis for such a scenario.
Oh definitely. Considering the state of the helmet, some aspects of his personality is bound to have seeped through. Knowledge of battle tactics, the ability to read and speak Latin etc. In fact if the helmet were to rust away completely I wonder if the P.R.O.B.E. team of the future would be able to preserve his consciousness and upload it somewhere? Maybe into some virtual reality/computer program resembling Ancient Rome? Ah yes, some old luvvie (or failed actor) who has plenty of stories of treading the boards. A Falstaff figure perhaps. I like the idea. I could imagine if Publius found out that Jugurtha was once again active he’d go AWOL to try and stop him. He’d probably view it as the Gods giving him a second chance to redeem himself. I rather like the idea of an elderly actor suddenly developing the personality and skills of a Roman officer, and perhaps starting to sharing consciousness with Publius. Then they run off to face down Jugurtha....
Even better if the dig was in Jerusalem, adding layers of political complexity for UNIT to deal with.
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Post by soultaker666212 on Jun 2, 2022 18:17:04 GMT
Oh definitely. Considering the state of the helmet, some aspects of his personality is bound to have seeped through. Knowledge of battle tactics, the ability to read and speak Latin etc. In fact if the helmet were to rust away completely I wonder if the P.R.O.B.E. team of the future would be able to preserve his consciousness and upload it somewhere? Maybe into some virtual reality/computer program resembling Ancient Rome? Ah yes, some old luvvie (or failed actor) who has plenty of stories of treading the boards. A Falstaff figure perhaps. I like the idea. I could imagine if Publius found out that Jugurtha was once again active he’d go AWOL to try and stop him. He’d probably view it as the Gods giving him a second chance to redeem himself. I rather like the idea of an elderly actor suddenly developing the personality and skills of a Roman officer, and perhaps starting to sharing consciousness with Publius. Then they run off to face down Jugurtha....
Even better if the dig was in Jerusalem, adding layers of political complexity for UNIT to deal with. Speaking of Jerusalem, you heard of the Jerusalem Syndrome, its like a real life SCP, cannot explain it myself better to look it up but its rather interesting.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 2, 2022 18:38:31 GMT
2406 screams 'Talos' statue to me. As you say it needs anachronistic knowledge to construct (especially the reactor), but most of the materials are suited to the Antiquity period. A stranded time traveller or alien helping the locals to defend against something? Or maybe some precursor organisation to Legion of Smoke was involved?
013 reminds me of 'fluidic' computer designs, perhaps that explains the sentience? And who dabbled in fluidics, our old friend Tesla.... Though personally I'm rather fond of Bill Phillips and his Financephalograph, aka MONIAC.
3213 is a weirdie, personally I wouldn't let the players find an explanation.
2852 suggests, to me, an alien experiment gone wrong. Or perhaps a really poor understanding of humanity. Possible renegade K’varran scientists.
784 might be the result of some really weird experiment, or the use of a Catalyst (as used by 'Samuel Belfrage' in Industrial Evolution)
074 is, as you say, Bug Hunt material. Especially if the creature adapts to a more urban environment.
024 is interesting, as you say, rather reminiscent of the Celestial Toymaker.
Very interesting.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 2, 2022 18:45:56 GMT
I rather like the idea of an elderly actor suddenly developing the personality and skills of a Roman officer, and perhaps starting to sharing consciousness with Publius. Then they run off to face down Jugurtha....
Even better if the dig was in Jerusalem, adding layers of political complexity for UNIT to deal with. Speaking of Jerusalem, you heard of the Jerusalem Syndrome, its like a real life SCP, cannot explain it myself better to look it up but its rather interesting. Yep. Visiting the 'holy land' can have some interesting effects, including ending christian belief when confronted with the reality of the area these days. Curiously there are similar mental effects for other cities, most notably Paris Syndrome (wiki) and Stendhal syndrome in Florence.
Perhaps they could be seen as manifestations of the collective unconscious?
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Post by grinch on Jun 2, 2022 19:58:43 GMT
Oh definitely. Considering the state of the helmet, some aspects of his personality is bound to have seeped through. Knowledge of battle tactics, the ability to read and speak Latin etc. In fact if the helmet were to rust away completely I wonder if the P.R.O.B.E. team of the future would be able to preserve his consciousness and upload it somewhere? Maybe into some virtual reality/computer program resembling Ancient Rome? Ah yes, some old luvvie (or failed actor) who has plenty of stories of treading the boards. A Falstaff figure perhaps. I like the idea. I could imagine if Publius found out that Jugurtha was once again active he’d go AWOL to try and stop him. He’d probably view it as the Gods giving him a second chance to redeem himself. I rather like the idea of an elderly actor suddenly developing the personality and skills of a Roman officer, and perhaps starting to sharing consciousness with Publius. Then they run off to face down Jugurtha....
Even better if the dig was in Jerusalem, adding layers of political complexity for UNIT to deal with. That’s a neat idea. The actor developing a friendship with Publius which leads into their consciousness linking or at least using the helmet more than he should under the guise of allowing him to get into character more. I do like the idea of adding a touch of political complexity when it comes to tackling Jugurtha. Especially if his current host is in a position of power. And depending on how long he has been active he might be more acclimatised to the modern world than Publius.
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Post by grinch on Jun 2, 2022 20:05:23 GMT
2406 screams 'Talos' statue to me. As you say it needs anachronistic knowledge to construct (especially the reactor), but most of the materials are suited to the Antiquity period. A stranded time traveller or alien helping the locals to defend against something? Or maybe some precursor organisation to Legion of Smoke was involved?
013 reminds me of 'fluidic' computer designs, perhaps that explains the sentience? And who dabbled in fluidics, our old friend Tesla.... Though personally I'm rather fond of Bill Phillips and his Financephalograph, aka MONIAC.
3213 is a weirdie, personally I wouldn't let the players find an explanation.
2852 suggests, to me, an alien experiment gone wrong. Or perhaps a really poor understanding of humanity. Possible renegade K’varran scientists.
784 might be the result of some really weird experiment, or the use of a Catalyst (as used by 'Samuel Belfrage' in Industrial Evolution)
074 is, as you say, Bug Hunt material. Especially if the creature adapts to a more urban environment.
024 is interesting, as you say, rather reminiscent of the Celestial Toymaker.
Very interesting.
Definitely. 3213 probably has a permanent place to n the Unsolved Cases file of UNIT/PROBE/etc. I’d probably incorporate it into the campaign as the basis of a (quite tasteless) inside joke among some of the officers or through video footage of the seals. With 2852, maybe an alien race (let’s say your K’varran as an example) tried to improve on humanity but gave up on the first attempt creating a psychopath with extraordinary powers. Speaking of weird experiments, perhaps 784 was actually designed as a means to create peace. Some greater entity looked at how humanity comes together over the Christmas Season and tried to put it into practise.
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Post by grinch on Jun 3, 2022 21:35:38 GMT
Also occurs to me that maybe instead of 024 accidentally being splintered from the Celestial Toyroom, it was in fact deliberately sent to Earth by the Toymaker as a means of obtaining new toys for his Toyroom. Of course, he still gives contestants a chance to try and beat him at his games hence the game show format. The unseen host being an original creation of the Toymaker or one of his former toys reduced to a voice.
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Post by grinch on Jun 3, 2022 21:35:58 GMT
Here are a few more SCP entries to fan the flames of inspiration. * SCP 542 scp-wiki.wikidot.com/scp-542 A strange patchwork being akin to the Frankenstein’s Monster with an interest in surgery and who at one point briefly worked with the Nazi Party. Could he have worked with Klein back in the day? I also imagine that unlike the more moral UNIT, he’s under lock and key by the likes of the Forge. * SCP 1913 scp-wiki.wikidot.com/scp-1913 A trio of immortal animalistic beings with a curious relationship and who find themselves drawn to each other when separated. It’s one of those entries which probably would work best as is and deliberately kept ambiguous. * SCP 507 scp-wiki.wikidot.com/scp-507 An otherwise ordinary man who finds himself randomly hopping from dimension to dimension. Again, probably one of those entries you need not change and you can even infer that it’s the same 507 from the Foundation who has found himself in the Whoniverse. * SCP 2419 scp-wiki.wikidot.com/scp-2419 A waste disposal facility which contains a sinister secret. Could easily be one of UNIT’s mistakes which they keep deliberately hushed up. Only accessible by the highest officials such as Kate Stewart and Director Bones. * SCP 823 scp-wiki.wikidot.com/scp-823 An abandoned theme park which has caused numerous deaths and mutilations when active. The trouble is, even in its closed state the area of its effect is spreading.
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Post by soultaker666212 on Jun 3, 2022 21:48:23 GMT
scp-wiki.wikidot.com/scp-4666 SCP 4666 genuinely terrifies me a lot, its an entity that does stuff id rather not explain in a comment here but this one does freak me out even if its not real. Would be great for a more spooky and terrifying Christmas special for any campaign really at least.
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Post by grinch on Jun 3, 2022 21:53:48 GMT
scp-wiki.wikidot.com/scp-4666 SCP 4666 genuinely terrifies me a lot, its an entity that does stuff id rather not explain in a comment here but this one does freak me out even if its not real. Would be great for a more spooky and terrifying Christmas special for any campaign really at least. Ooh yes, that’s certainly a good one. Even if your PCs manage to defeat or fend off the Yule Man I’d probably still keep its true nature a mystery. Best saved I think for when you need a darker game.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 4, 2022 9:27:25 GMT
Also occurs to me that maybe instead of 024 accidentally being splintered from the Celestial Toyroom, it was in fact deliberately sent to Earth by the Toymaker as a means of obtaining new toys for his Toyroom. Of course, he still gives contestants a chance to try and beat him at his games hence the game show format. The unseen host being an original creation of the Toymaker or one of his former toys reduced to a voice. And the losing contestant are carried off to the Toymaker's domain as new playthings? That works. I wonder might he, or one of his minions, attempt to expand operations? Take advantage of periods/places of economic depression and more openly advertise the contestant, and it's prizes. Creating a trail of disappearances to be investigated.
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Post by grinch on Jun 4, 2022 20:28:50 GMT
Also occurs to me that maybe instead of 024 accidentally being splintered from the Celestial Toyroom, it was in fact deliberately sent to Earth by the Toymaker as a means of obtaining new toys for his Toyroom. Of course, he still gives contestants a chance to try and beat him at his games hence the game show format. The unseen host being an original creation of the Toymaker or one of his former toys reduced to a voice. And the losing contestant are carried off to the Toymaker's domain as new playthings? That works. I wonder might he, or one of his minions, attempt to expand operations? Take advantage of periods/places of economic depression and more openly advertise the contestant, and it's prizes. Creating a trail of disappearances to be investigated. Absolutely. It makes for a far more efficient means of obtaining new playthings and in an ever changing universe even the Toymaker has to modernise. You cheat or lose then your existence is forfeit and the contestant is dragged away by the Studio Guardians. I do rather like the idea of the Announcer trying to lure people in to try their luck. It would certainly explain why it leaves behind recordings of each game. Although, considering the Announcer appears fairly affable and even gives the chance for contestants to decide whether or not they wish to play the game rather than just killing them (again, could just be another means of luring people in via word of mouth) you could suggest that as the soundstage is merely a splinter/extension of the Celestial Toyroom, the Announcer has more independence and it appears a sense of fair play. In fact, a particular cunning PC might be able to turn the Announcer against the Toymaker. Especially if it is brought to the Announcer’s attention that the Toymaker is changing the rules or in other words cheating. After all, it wouldn’t be the first time one of his playthings has rebelled against him.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 4, 2022 21:16:29 GMT
And the losing contestant are carried off to the Toymaker's domain as new playthings? That works. I wonder might he, or one of his minions, attempt to expand operations? Take advantage of periods/places of economic depression and more openly advertise the contestant, and it's prizes. Creating a trail of disappearances to be investigated. Absolutely. It makes for a far more efficient means of obtaining new playthings and in an ever changing universe even the Toymaker has to modernise. You cheat or lose then your existence is forfeit and the contestant is dragged away by the Studio Guardians. I do rather like the idea of the Announcer trying to lure people in to try their luck. It would certainly explain why it leaves behind recordings of each game. Although, considering the Announcer appears fairly affable and even gives the chance for contestants to decide whether or not they wish to play the game rather than just killing them (again, could just be another means of luring people in via word of mouth) you could suggest that as the soundstage is merely a splinter/extension of the Celestial Toyroom, the Announcer has more independence and it appears a sense of fair play. In fact, a particular cunning PC might be able to turn the Announcer against the Toymaker. Especially if it is brought to the Announcer’s attention that the Toymaker is changing the rules or in other words cheating. After all, it wouldn’t be the first time one of his playthings has rebelled against him. Personally I'd have the Announcer as a more-or-less independent minion of the Toymaker, or perhaps someone whose earner their freedom and is now operating as an independent contractor, 'recruiting' people for payment of some sort. That leaves the possibility that, as you suggest, he could be turned against the Toymaker (or attempt to usurp him).
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,753
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Jun 5, 2022 10:47:54 GMT
5858: a performance of A Streetcar Named Desire that's been running continuously for two years. Oh this really shouts out to be a job for the Misfit Mob.... Or an odd encounter for a group of travellers.
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Post by grinch on Jun 7, 2022 11:23:59 GMT
5858: a performance of A Streetcar Named Desire that's been running continuously for two years. Oh this really shouts out to be a job for the Misfit Mob.... Or an odd encounter for a group of travellers.
Interesting. Possibly an example of a leak from the Land of Fiction? Where the Narrative of the play has literally assumed control?
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Post by grinch on Jun 7, 2022 11:24:25 GMT
Here are a few more SCP Entries: * 082 scp-wiki.wikidot.com › scp-0...SCP-082 A cannibalistic and mentally disturbed humanoid. Could he be a member of the Hapsburg Mutants? Or at least a distant relation? * 204 scp-wiki.wikidot.com/scp-204 A swarm of nanobots which aggressively protects a young child with a history of prior abuse. Also apparently not above leading the child into danger to give it a chance to attack. * 208 scp-wiki.wikidot.com/scp-208 The apparent Egyptian God Bes. Seemingly benevolent with the ability to heal others due to a unique radiation he emits. Is he an Osirian who found himself trapped in stone when Sutekh attacked? Or even possibly a relative of Bast? * 247 scp-wiki.wikidot.com/scp-247 A Bengal tiger with the inexplicable ability to make others see it as a harmless house cat. Possibly the project of a mad or bored geneticist? * 250 scp-wiki.wikidot.com/scp-250 The reanimated skeleton of an Allosaurus. * 405 scp-wiki.wikidot.com/scp-405 An extremely infectious virus that gives others uncontrollable telepathic abilities. * 715 scp-wiki.wikidot.com/scp-715 A photo booth which creates clones of the people it has photographed. * 747 scp-wiki.wikidot.com/scp-747 Mysterious spectral children which wear animal masks and are known to develop fixations of people. * 875 scp-wiki.wikidot.com/scp-875 A group of alien war criminals which are housed with an ancient underground labyrinth. * 930 scp-wiki.wikidot.com/scp-930 A tropical island which is guarded by a vicious group of birds. But not for the reasons you might expect... * 967 scp-wiki.wikidot.com/scp-967 An extremely large scrapyard which contains several nomadic tribes of primitive robots.
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Post by soultaker666212 on Jun 7, 2022 12:46:27 GMT
I love this one so much! I remember listening to someone read it and gave me the great smile reading an SCP for how awesome it is, It gives me some Lovecraft vibes as well though like stumbling upon something one should not and seeing the horrors forbade.
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