SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 4, 2019 23:06:29 GMT
Recently, I've been messing around with the random adventure generator in the Gamemaster's Companion, and I thought it would be a fun idea to randomly generate one, post it here, and then we can discuss how to flesh it out. Dunno if this is something people would like to do, but I thought it could be a fun brainstorming exercise!
Theme:War Declaration of War:Object or Objective The Aggressor:The whole thing has actually been secretly instigated by Adversary 3. Adversary 1:Zygons Adversary 2:Silurians and Sea Devils Adversary 3:Davros/Colony Sarff Adversaries 1 and 2 Objective:Worldly Power and Glory Adversary 3 Objective:Technology-Weapons Location:Africa When:Far Future to the End of Time
Bit of a crazy one to start off with! Can't wait to see what you guys come up with. As for sets, I didn't roll them since I think those are better to come up with on our own.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 5, 2019 10:06:55 GMT
Hmmm.
Declaration of War: Object or Objective The Aggressor: The whole thing has actually been secretly instigated by Adversary 3.
Adversary 1: Zygons Adversary 2: Silurians and Sea Devils please, Earth Reptiles Adversary 3: Davros/Colony Sarff
Adversaries 1 and 2 Objective: Worldly Power and Glory Adversary 3 Objective: Technology-Weapons
Location: Africa When: Far Future to the End of Time
Setting/Location/Background. In the mid thirty-fourth century, during the interregnum between the fall of the Earth Empire and the rise of the Galactic Federation, Earth is a chaotic mess. The brief, weird, period of Managra's influence on Earth left the planet......changed. There are still locales where distortions in space-time persist, and some the the odd experiments by the mad scientists of Europa continue to wander the despoiled planet. Outside these areas are the residue of the messy fall of the Imperium Humanum (and in the case of the Overcities their *literal* fall; the impact of multi-trillion tonne cities on those below is catastrophic, when the counter-grav fails...) Billions died in the fall of civilisation, with little aid making it on-planet, despite the efforts of the Last Empress. Many of the remaining human population descended into barbarism, and certain aliens are still seen as food.
The Players. However not all aliens were treated the same by the Empire, some were 'good' and even 'people'. This elevated status was especially granted to the Earth Reptiles (or Indigenous Terrans if you prefer) and the Zygons, relatively few in number and long integrated into human society. After the Empire fell these races banded together and survived reasonably well, avoiding most contact with the Managra inspired weirdness.
But in the decades that followed tensions grew, between humans, Earth Reptiles and Zygons; the latter dominate certain parts of the planet, especially the warm, moist lands and islands created by the geo-engineering programmes in Africa and the Indian Ocean.
The Macguffin. There's not a lot of contact between Earth and the rest of the Galaxy, except via the nascent Earth Alliance (a loose grouping of the 'inner sphere' of human colonies, many of which survived the fall of Empire quite well). During the Managra era interstellar travel was especially difficult, due to the distortions of not only normal space but many of the upper hands of hyperspace caused by the technology used to reshape space-time on Earth. It's still slow and difficult to reach Earth, compared to other systems, due to the journey being both 'bumpy' and 'uphill' in both directions.
But some covet the magnificently advanced technology used by Managra; temporal, hyperspatial and femtotech wonders. Tools that could make someone a god...
The Plot. Deep in the (artificial) jungles of East Africa (radically different both in shape and flora/fauna to a visitor from a millennium earlier), in the Disputed Zone claimed by all three species, a group of aquatic Earth Reptiles found something odd; a perfectly smooth, frictionless, mirror surface. After excavating part of the ground around it they discovered it was a small part of the surface of a huge, spherical mirror, kilometres in diameter. Nothing was able to penetrate, or even mar, it's perfectly reflective surface.
Experiments with conventional sensor technology were useless; even sub-spatial energies were reflected. Finally a slightly mad reptile tried someone no-one else dared to attempt; a focussed beam of strange Icarons. These particles weren't reflected and she managed to map part of the interior of the sphere. It wasn't an object but in fact a stasis effect, one that reached into the upper levels of hyperspace. An effect that the Empire, at it's height couldn't have managed; presumably left over from the Managra period. An inside appeared to be a base
Immediately panic ensued. Though a quiet, controlled, sortof panic. The reptiles wanted that potential trove of technology and wanted it badly. And they were the only ones who knew about it. For the moment. It could be the key to the safety of their entire, overshadowed, species. Their future.
And there you have it. Comments?
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 5, 2019 16:30:31 GMT
Sounds brilliant! I thought the whole thing sounded crazy, but you were able to make sense of it. I had completely forgotten about the Zygons being Earth natives nowadays. Interested in seeing how Davros/Colony Sarff instigates the two races into fighting over this piece of tech...
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 5, 2019 18:29:17 GMT
Sounds brilliant! I thought the whole thing sounded crazy, but you were able to make sense of it. I had completely forgotten about the Zygons being Earth natives nowadays. Interested in seeing how Davros/Colony Sarff instigates the two races into fighting over this piece of tech... Thanks. I'd have Davros and his minions get dragged in by being stranded in a Vortex pocket (while escaping <insert near death experience here>) caused by Managra's manipulations. They emerge after being trapped in null-time for decades/centuries and need the technology cache to escape, and it course Conquer the Universe. He's stranded with limited resources, and perhaps being actively hunted, and needs to keep a low profile, hence the manipulation of others.
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 8, 2019 1:16:27 GMT
Sounds good to me! That'd be a hell of an adventure to run.
Thought I'd try another one and see what we get.
Theme:Mad Scientist Scientist Motivation:For the sake of knowledge at any cost. Scientist's Backers:An Adversary Adversary:Renegade Time Lord Objective:Relic Location:Generation Ship When:Early 20th Century
Rolled Tetraps at first, but that didn't make much sense to me, considering Tetraps are more servants than backers. Feel free to use them instead if you'd like. Also, the time period might not make sense, but it could be an alien ship!
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 8, 2019 16:36:57 GMT
Sounds good to me! That'd be a hell of an adventure to run. Thought I'd try another one and see what we get. Theme:Mad Scientist Scientist Motivation:For the sake of knowledge at any cost. Scientist's Backers:An Adversary Adversary:Renegade Time Lord Objective:Relic Location:Generation Ship When:Early 20th Century Rolled Tetraps at first, but that didn't make much sense to me, considering Tetraps are more servants than backers. Feel free to use them instead if you'd like. Also, the time period might not make sense, but it could be an alien ship! OK then let's take a look.
An early twentieth century setting with a generation ship means: 1. Non-human occupants 2. Very anachronistic technology 3. Something weird
Now four ideas come to mind. 1. Humans weren't the first sentient species to inhabit Earth, the ship could be a Earth Reptile design but unless it was subject to really high levels of time dilation the ship would have been disabled by parts wearing down over several millions of years. And it's been done.
2. The old FASA scenario Lords of Destiny (not the best of the bunch IMO) featured a rather interesting example of a generation ship that would fit the basic setting rather well. However, barring some of the less reputable corners of the 'net it's basically impossible to find easily.
3. 'For the World Is Hollow and I Have Touched the Sky' (wiki). One of the more interesting classic Trek episodes.
4. One of my old ideas/thoughts; Musings on Mondas. At the risk of self-plagiarism, I think I'd go with this one.
OK so my basic concept in MoM fits the bili rather well so let's follow the premise as I described it. 1. Mondas was created as a Osiran project, a duplicate of Earth. 2. It contained a powerful artefact, the GodEngine, capable of <insert stuff here>. 3. Mondasian humans were somewhat more advanced than Terrans and discovered it about 7kyBP. In the process they sent their planet careering off into space, killing several billion people.
Let's add a bit to create the background for your adventure. During the flight of Mondas a Mad Scientist created a device, using Osiran equipment (or maybe a spare GodEngine) and either tore a chunk out of Mondas, creating a large-ish asteroid ship, or managed to colonise an asteroid (perhaps a Mondasian moon) and depart with it. Maybe one of the moons of Mondas was a 'work shack' for the Osiran planetary engineering project.
Anyway she and her followers, plus assorted slaves and partially cyberised Mondasians head off into deep space, in the general direction of home.
And in the Edwardian era a couple of astronomers start an argument in an academic journal bout the object they may have detected in deep space via emitted Hertzian waves...
Now that covers the basic premise: Mad Scientist, Generation Ship and Early 20th Century.
The Relic is either the GodEngine or another chunk of Osiran tech that the Time Lord (I favour the Monk/Mortimus rather than the Master) who has been manipulating the Mondasians to obtain.
An excellent way to reboot the Cybermen into something less hackneyed. And possibly link into either an Edwardian campaign (in the manner of Doctor Who Manchu) or a Pulp era one.
Comments?
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Uncle_Beastly
2nd Incarnation
Posts: 16
Favourite Doctors: Tom Baker & Sylvester McCoy
Traits: Impulsive & Instatiable Curiousity
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Post by Uncle_Beastly on Apr 8, 2019 16:39:52 GMT
I'm getting Cthulhu mythos (1920's) and the discovery of Tutankhamun's tomb (1915).
An archelogical dig (funded by a Mysterious Benefactor) goes horrifically awry with the discovery of an advanced spaceship that has lain undisturbed for thousands of years (Quatermass and the Pit).
Crewed by sterotypical SF supermen, the ship reveals mind-blowing technological wonders which our 20th C. scientsts (some of which include a linguist, an archeologist, and an occultist) are determined to steal study at any cost.
Mention is made to the high tech hosts as to why the lower decks are sealed off. "Those are-" *significant pause* "-Grandfather's quarters."
(The lower deck are sprawling smashed mess containing a lump of flesh known as "Grandfather" -- it's the ship's graveyard. The nanotech that keeps the crew healthy, malfunctions after death and creates zombies. Which over the years have accumulated into Grandfather. The knowledge of how to turn off the nanotech was convieniently lost in the crash that stranded the ship in Egyptian desert/Arctic/Congo. "How to create monsters with malfunctioning nanotech" seems to be one of the byzantium motives of the renegade Time Lord benefactor.)
The heroes turn up to thwart the renegade's dastardly plan only to discover all along the whole thing was a way to for their enemy to get hold of their working TARDIS...
"Professor Haversham has been part of the history department of Cantersham College for years. Why, he's funding the dig! How could possibly be a force of universal evil?"
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 8, 2019 16:46:04 GMT
I like both of your ideas! Any (good) excuse to bring the Cybermen into an adventure is fine by me, and creepy blob in the basement sounds like a nice bit of horror.
I can post up another one if you'd like, unless you wish to discuss this one further, which I'm also fine with.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 8, 2019 16:51:18 GMT
I'm getting Cthulhu mythos (1920's) and the discovery of Tutankhamun's tomb (1915). An archelogical dig (funded by a Mysterious Benefactor) goes horrifically awry with the discovery of an advanced spaceship that has lain undisturbed for thousands of years (Quatermass and the Pit). Crewed by sterotypical SF supermen, the ship reveals mind-blowing technological wonders which our 20th C. scientsts (some of which include a linguist, an archeologist, and an occultist) are determined to steal study at any cost. Mention is made to the high tech hosts as to why the lower decks are sealed off. "Those are-" *significant pause* "-Grandfather's quarters." (The lower deck are sprawling smashed mess containing a lump of flesh known as "Grandfather" -- it's the ship's graveyard. The nanotech that keeps the crew healthy, malfunctions after death and creates zombies. Which over the years have accumulated into Grandfather. The knowledge of how to turn off the nanotech was convieniently lost in the crash that stranded the ship in Egyptian desert/Arctic/Congo. "How to create monsters with malfunctioning nanotech" seems to be one of the byzantium motives of the renegade Time Lord benefactor.) The heroes turn up to thwart the renegade's dastardly plan only to discover all along the whole thing was a way to for their enemy to get hold of their working TARDIS... "Professor Haversham has been part of the history department of Cantersham College for years. Why, he's funding the dig! How could possibly be a force of universal evil?" I like it. Something of Minyan feel, with nanotech keeping people alive for millennia to achieve some purposeI like both of your ideas! Any (good) excuse to bring the Cybermen into an adventure is fine by me, and creepy blob in the basement sounds like a nice bit of horror. I can post up another one if you'd like, unless you wish to discuss this one further, which I'm also fine with. Go ahead, we can multi-task.
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 8, 2019 17:05:08 GMT
Will do! Just didn't want you thinking I wanted to just keep moving on. Feel free to discuss any previous seeds in this thread at your leisure. I'm just having too much fun with this!
Theme:Temporal Anomaly Type of Anomaly:Time Eddy (Example:Invasion of the Dinosaurs) External Cause:Ill-advised experiments Location:Sol System When:Mesozoic Era
A time eddy in our solar system during the age of the dinosaurs.....Interested in seeing where this goes.
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Uncle_Beastly
2nd Incarnation
Posts: 16
Favourite Doctors: Tom Baker & Sylvester McCoy
Traits: Impulsive & Instatiable Curiousity
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Post by Uncle_Beastly on Apr 8, 2019 19:24:12 GMT
Will do! Just didn't want you thinking I wanted to just keep moving on. Feel free to discuss any previous seeds in this thread at your leisure. I'm just having too much fun with this! Theme:Temporal Anomaly Type of Anomaly:Time Eddy (Example:Invasion of the Dinosaurs) External Cause:Ill-advised experiments Location:Sol System When:Mesozoic Era A time eddy in our solar system during the age of the dinosaurs.....Interested in seeing where this goes. A bar on Risa III (I couldn't think of/remember anything Doctor Who related... I have Paradise(?) rattling in my brain - I think it's from the Abslom Daak comics ) . . .
Team TARDIS run across a scientist, drowning their sorrows in exotic drinks. (you can tell they're a scientist - the white lab coat is A Clue). It's a Dromaeosaurus and it is giving a rambly lecture to the unintrested Sontaran barman, and to anyone else within earshot. "How'd I know the experiment was gonna go wrong? That there wassa wassa tachyonic variable I'd missed? Temporporporal shyence isnt an egshact *hic* science yanno? Okaaaay sho stealin' some extra cycles on the Evolution Accelerator wasn't the besht thing to do... but giant monkeys, man! Rampaging everywhere! Thing of bewdy, thing of bewdy." The dinosaurian scientist belches softly and plops forward into a puddle of expensive booze. The barman tuts and cleans up the spilt bar snacks. He glances at the Doctor. "That's Eddy. Comes in every other day asking for help with his runaway science project. Some insignificant blue planet in Mutter's Spiral. If I've tol' him once, I tol' him a hunn'ed times: Nobody's just going to drift past inna time machine and offer to help you out outta the goodness of their hearts. What can I get yer?" *cue opening credits*
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 9, 2019 15:00:05 GMT
Will do! Just didn't want you thinking I wanted to just keep moving on. Feel free to discuss any previous seeds in this thread at your leisure. I'm just having too much fun with this! Theme:Temporal Anomaly Type of Anomaly:Time Eddy (Example:Invasion of the Dinosaurs) External Cause:Ill-advised experiments Location:Sol System When:Mesozoic Era A time eddy in our solar system during the age of the dinosaurs.....Interested in seeing where this goes. Hmm, the Mesozoic Era immediately screams someone's interfering with the K-T extinction event, which of course drags in Earthshock, Briggs' unnamed freighter and (unfortunately) Adric. Now there's a story with potential.1. Is someone trying to prevent the extinction of the large reptiles (there's actually a time travel RPG scenario based around that; Darkest Before the Dawn for the TimeMaster system, well worth a look1 if you're planning to use the premise of the extinction not having happened)?2. Or is someone trying to save Adric? Who? Why2?3. Or is the time eddy actually a effect of the malfunctioning warp drive?- Certainly Adric's meddling constitutes the "Ill-advised experiments" of the premise.
Perhaps there's an unstable 'time tunnel' effect connecting near-Earth space to the late Mesozoic Era. Or it may be linked to the remains of the crashed starship, perhaps a core protected by the warp field and now buried deep under the Gulf of Mexico.- Interestingly drilling into the Chicxulub peak ring was carried out in 2016. the perfect opportunity for something strange to turn up.
And what are the effects of this meddling (whomever's responsible and whatever their motivation).In this I rather like the idea that Christopher Bulis used in The Eye of the Giant, with the 'modified' and 'baseline' universes intersecting gradually.- In fact you could basically re-run that adventure with an artefect from the extinction event playing the MacGuffin role. And someone performing some experiments on it. This could even be an earlier incarnation of the Doctor, the Earthbound Master or someone entirely different.
First 'ghosts' (including spectral buildings) then people 'fading out' and the new reality becoming the dominant one. You'd need to determine exactly what the modified reality is like, is Earth a planet dominated by intelligent reptiles (again) or did the mammals eventually dominate, but with their society modified by the radically different environment. Comments? 1. You sleep in the middle of the day. The twin towers of the World Trade Center in 20th Century Manhattan, once the world's tallest buildings, top out at 35 stories each. No one has ever heard of the Mason-Dixon line. Cigarettes seem never to have existed. So much is different in so many subtle ways that you feel your Paranormal Memory will be overwhelmed completely, yet you know that somehow, somewhere, it was all caused by a solitary change in the fabric of Time. Can you find the common element that determines whether billions of lives will be plunged into darkness and death?
That's the blurb from the scenario.
2. Why, for the love of Yog-Sothoth, why?
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 9, 2019 16:26:41 GMT
Sounds interesting. I completely forgot that the K-T event was caused by a crashing Cybership. Could have some surviving but also malfunctioning Cybermen show up. Though that might be implausible due to how big that event was.
I'm considering doing one of these a day, they're too fun! So, without further ado:
Theme:Parallel or Pocket Universe Travel Agent (How the characters end up in the universe):An Adversary Type of Universe:Parallel Timeline Ticket Home:Exploiting some natural phenomenon to pull them back where they belong. Adversary:Davros and the Daleks Objective:Energy Location:Orbital Base When:The Renaissance
Sub Plot Theme(What's happening in the parallel timeline):Infection Source of Infection:An Object Object:Relic
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 10, 2019 15:07:17 GMT
Sounds interesting. I completely forgot that the K-T event was caused by a crashing Cybership. Could have some surviving but also malfunctioning Cybermen show up. Though that might be implausible due to how big that event was. I'm considering doing one of these a day, they're too fun! So, without further ado: Theme:Parallel or Pocket Universe Travel Agent (How the characters end up in the universe):An Adversary Type of Universe:Parallel Timeline Ticket Home:Exploiting some natural phenomenon to pull them back where they belong. Adversary:Davros and the Daleks Objective:Energy Location:Orbital Base When:The Renaissance Sub Plot Theme(What's happening in the parallel timeline):Infection Source of Infection:An Object Object:Relic Hmm, a Parallel/Pocket universe with an Orbital Base set during the Renaissance. Interesting combo, Who usually has it's parallel universes synchronous with the 'present day', hasn't (AFAIR) mixed space travel with parallels except in McIntee's excellent The Face of the Enemy. Plus Davros and co. Of course 'The Renaissance' doesn't have to mean the scenario is set on Earth, it could simply be during the C14-C17 period elsewhere (with a throwaway comment about activities on Earth, à la "Why is your watch beeping? Oh, Charles II is being executed today. I must pop along and watch, it'll be four hundred years before the next one".)
Of course you could do something with the flying island used in The Empire of Glass (info, technically Renaissance) which isn't exactly an orbital base but close enough for the Whoinverse (and GG did see spacecraft parked on the lunar surface). Going with 'pocket' rather than 'parallel' universe would allow for one of the delegates/visitors to have brought such a device for some reason. Perhaps a little bit of home keep in a collapsed space (in the manner of a Miniscope) in which the characters become stranded after it's sabotaged in an assassination attempt, and from which the much escape.
- I'd go with the characters snooping around, discovering the portal to the pocket universe and entering, There they are bitten/infected by something nasty (I'm thinking a chunk of Precursor tech kept 'safe' in the pocket universe that contains femtotech capable of altering people) and must race against time, in traditional Who style, to escape (via an emergency portal disguised as a mirror in the air, and save the delegate's life.
Davros and co are attempting to sabotage the Armageddon Conference and steal/purchase a new energy source. To maximise the confusion the characters also interact with the Doctor, Vicki and Steven.
- Ignoring time travel on their part, during the Renaissance the Daleks were in the early expansion phase and Davros shoudl still be entombed.
- The energy source could be a link to the pocket universe.
Alternatively I wonder if the activities of Scaroth's split selves might lend themselves to such a scenario. Might the other eleven of his selves have been dispersed into either parallel or pocket universes by the final failure of his experiments? The character's space-time craft/device might be sucked into such a pocket universe (say just the Sol sytem) and find an Earth with a Weird Science mix of Clockpunk and alien tech (from dug up crashed spacecraft) supporting a very different world, complete with an orbital base which is the location of experiments in breaching the boundary separating them from the main Whoniverse. Stir in piece of Validium that fell to Earth in 1638 and is dangerously unstable and able to infect people, tiring them into partly silvered humanoids, blend in a stranded Dalek cruiser, with Davros and some Imperial Daleks, and season with a touch of La Maupin.
Comments? Ideas? Suggestions?
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 13, 2019 17:05:21 GMT
Sorry for the late response. There was just a lot to comprehend there. You did have some cool ideas though! Here's a new one for you:
Theme:Raid Adversary:Daleks Objective:Biological Location:Sol System When:Early Universe
Getting a lot of Daleks and early time periods in these seeds. Hopefully it doesn't burn you guys out.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on Apr 13, 2019 20:31:09 GMT
Sorry for the late response. There was just a lot to comprehend there. You did have some cool ideas though! Here's a new one for you: Theme:Raid Adversary:Daleks Objective:Biological Location:Sol System When:Early Universe Getting a lot of Daleks and early time periods in these seeds. Hopefully it doesn't burn you guys out. My first reaction, as the possessor of a physics doctorate, is to point out that in the "Early Universe" (as it's generally defined) the Sol system didn't exist. But then neither did any other stars, planets or indeed atoms...
The "Early Universe", the first ~377,000 years (approximately) was a chaotic period immediately after the primal eruption and the Planck Epoch when matter began to dominate the universe. If there was life, and personally from it's ubiquity on Earth I think there was, it wasn't based on anything we're currently familiar with. Even the location of the Sol system didn't exist as the universe was far, far, smaller.
This may take some thought.
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on Apr 13, 2019 20:53:29 GMT
Also take into account the Whovian side of the early universe. This is likely around the Dark Times iirc, so the Time Lords, Racnoss, Great Vampires, etc. are likely around, taking advantage of this new universe.
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SoulDragon298
2nd Incarnation
Posts: 62
Favourite Doctors: Tenth, Eighth, First, Twelfth
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Post by SoulDragon298 on May 10, 2019 21:56:02 GMT
Sorry I haven't done one of these in a while, but I thought I'd try to get it started back up.
Theme: War Declaration of War: Territory The Aggressor: Adversary 2 Adversary 1: The Dominators Adversary 2: Saturnynians Location: Generation Ship When: Late 20th Century
Interesting. Two minor enemies fighting over a generation ship. Dominators and Quarks versus fish vampires is an odd war indeed.
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Catsmate
13th Incarnation
It's complicated....
Posts: 3,748
Favourite Doctors: Thirteen, Six, Five, Two, Eight, Eleven, Twelve, One, Nine...
Traits: Eccentric, Insatiable Curiousity.
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Post by Catsmate on May 13, 2019 15:19:41 GMT
Sorry I haven't done one of these in a while, but I thought I'd try to get it started back up. Theme: War Declaration of War: Territory The Aggressor: Adversary 2 Adversary 1: The Dominators Adversary 2: Saturnynians Location: Generation Ship When: Late 20th Century Interesting. Two minor enemies fighting over a generation ship. Dominators and Quarks versus fish vampires is an odd war indeed. OK, I'll give it a go.
Setting. Late twentieth century generation ship (so obviously not a human vessel, even in the Whoniverse)
Background. OK, according to the wiki the Saturnyns were collateral damage in two Time Lord wars; first against the Great Vampires and secondly the Last War.
- Aside #1: Why? It seems a little odd that there were so significantly effected twice. Hmmmm...
So their home planet was drastically effected by multiple cracks in time and they departed. One group ended up in C17 Venice. - Aside #2: Again, why? It seems a little odd that all those temporal cracks effected one particular planet.
Now supposedly that was the end of the species, but remember the number of 'last' appearances of the Daleks and Cybermen.So another group left their home planet (probably many of them taking their chances through the cracks). They ended up on a generation ship. So let's use the Six Honest Serving Men[1]. - Aside #3: A possibility to be remembered is that other things and people may have come through those cracks in time and space, and the Saturnyns may have scouted out a few of them and acquired technology, artefacts, allies and enemies.
- Aside #4: What happened to their home planet? Was it destroyed in some way (shaded of Pete's Earth and the rift). "Consumed it's skies" is a little vague. Was it invaded? Devastated by a crack leading somewhere nasty (deep space, close to pulsar/black hole/sun et cetera). Infected with plague, pests or parasites? If I was forced to choose I'd go for massive environmental damage due to a crack leading somewhere hostile.
- Aside #5: This is also an interesting way to mix up eras. Take a crack from (say) C21 Earth to Saturnyne; a human or group of them might pass through (accidentally or deliberately) and encounter other displaced personals (plus the fish vampires) and then escape though a different crack and end up somewhere/somewhen else entirely. Now if they acquired a device (classically from a dying scientist, the last survivor of a group of explorers) that leads the to other cracks in space-time they could go wandering, trying to find home. Shades of Time Lords v1[2], Sliders[3], Primeval[4] or Time Bandits[5].
OK back to this scenario.
Who: Doesn't really matter. Presumably humanoid, so the Saturnyns can vampirise them. Perhaps a Mondasian splinter group?- Though for a twist the ship could be an Urbankan one. Post Monarch perhaps?
What: The classic Generation Ship is either a long cylindrical ship or a hollowed asteroid ("For the World is Hollow, and I Have Touched the SKY")
Why: Given the relatively easy FTL in the Whoniverse a generation ship screams low-ish tech and desperation. They were likely fleeing a devastating cataclysm. Perhaps crack related?
When: Not really relevant. The setting is late C20 CE but unless Earth is involved this deoesn't mean much.
How: Slower-than-light propulsion. Either a cutting-edge and low impulse reactionless drive of some sort (finnicky and power hungry) or a brute force approach, like the Daedalus nuclear-pulse system. Where: I'd suggest not exactly deep space but still distant from a planetary system
Now, the Dominators. Just why are they getting involved? Is it their ship? I rather like this. Perhaps it's early in their history and they're fleeing a cataclysm that will destroy their home planet (or star). This works for me; they seem the type to engage in such a single-minded feat of engineering. Maybe they have only limited FTL (scout ships) and the majority of those aboard coast along inside a big hollow rock. In that case I'd expect lots of brute force engineering. Then the vampire creatures, few in number but with strange powers and some advanced tech arrive, and begin to change them... Might this be the event that set the Dominators on their path of conquest? In that case meddling might be very dangerous to the timeline.
For an added complication those timelost humans from #5 also arrive.
Further research. Star Trek: For the World is Hollow and I Have Touched the Sky Doctor Who: The Ark, Steel Skies. FASA RPG: The Lords of Destiny
Comments? Ideas? Suggestions?
1. Remember your Kipling? I keep six honest serving-men (They taught me all I knew); Their names are What and Why and When And How and Where and Who. 2. The old and unjustifiably obscure time travel RPG by BTRC not the second Who RPG. The later editions were shite. 3. Sigh. 4. Many opportunities present themselves for scavenging from the other C7 time travel RPG. 5. A classic.
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