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Post by lomythica on Dec 17, 2009 3:16:37 GMT
I'm curious what people are planning to use for the levels of success. The levels of success add some realism like Savage Worlds has. But drama dice sound like they make things quick and fast, and a little random.
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Post by kaemaril on Dec 17, 2009 3:22:36 GMT
I'm curious what people are planning to use for the levels of success. The levels of success add some realism like Savage Worlds has. But drama dice sound like they make things quick and fast, and a little random. The former. Definitely the former.
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Post by Eryx on Dec 17, 2009 11:37:50 GMT
Just using the standard success and failure. As you say, the drama dice seemed just random.
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